Skip to the page
RUST ANALYTICS
LIVE54,247PLY11,563SRV
QUOTE 160.251.201.189:28015 Online checked 10m ago

RustServer_9541

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,867
top 72%
Rank · 7d ago
#15,970
103 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 21571
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average413/375−94−18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average237/225−90−27.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average121/200−32−20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average285/250−3−1.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average44/250+1+1.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average234/275−48−17.1%

Quick answers

from the figures on this page

Server Rules

How is RustServer_9541 configured in terms of rules and settings?

The name of RustServer_9541 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on RustServer_9541?

A procedural map of size 3,000 with seed 21571 runs on RustServer_9541, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does RustServer_9541 sit in the rankings?

For the last seven days, RustServer_9541 holds rank #15,867 on player hours, in the top 72% of all ranked servers.

How full is RustServer_9541?

0 of 50 slots on RustServer_9541 are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does RustServer_9541 schedule its wipes?

No rhythm can be told for RustServer_9541 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 33 days 14 hours old.

Server Info

What is the server location for RustServer_9541?

No region is published by RustServer_9541. Rust Analytics reports the location a server claims, not the machine's actual location. 160.251.201.189:28015 is its address.

Is RustServer_9541 performing well?

Server fps over the last 48 hours: 117 on average, 67 at the lowest. 44,736 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,634 MB. What players feel as lag is low fps together with a rising entity count.

RustServer_9541 is on which Rust version?

The version in use at RustServer_9541: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is RustServer_9541 and is it currently online?

RustServer_9541 is up. It is taking players now. The reported uptime puts its last restart at about 14 days 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_9541?

Published by RustServer_9541 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustServer_9541?

These Rust Analytics lists include RustServer_9541: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to RustServer_9541?

The console route: start Rust, press F1, enter client.connect 160.251.201.189:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.