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RUST ANALYTICS
LIVE41,879PLY11,465SRV
QUOTE 160.251.207.4:28015 Online checked 8m ago

RustServer_3488

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 5578
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average306/325−55−15.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average166/225−47−21.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average195/250+31+19.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average178/200−38−17.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average175/175−7−3.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer_3488?

The name of RustServer_3488 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on RustServer_3488?

A procedural map of size 3,000 with seed 5578 runs on RustServer_3488, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of RustServer_3488?

In the top 71% of all ranked servers, RustServer_3488 is #15,960 on player hours over the last seven days.

What is the population on RustServer_3488?

0 of 50 slots on RustServer_3488 are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does RustServer_3488 wipe?

There are too few wipes on record for RustServer_3488 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 33 days 11 hours.

Server Details

Where can RustServer_3488 be found?

There is no region published for RustServer_3488. Rust Analytics reports the location a server claims, not the machine's actual location. 160.251.207.4:28015 is its address.

How is the performance on RustServer_3488?

Average server fps for the last 48 hours is 77; the floor was 48. 44,178 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,591 MB. Low fps and growing entities are the source of felt lag.

What Rust version is RustServer_3488 running?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_3488 runs. Joining requires the same protocol on your game, which Steam updates.

Is RustServer_3488 up, and how consistent is its uptime?

The server is live: RustServer_3488 is online. 13 days 20 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on RustServer_3488?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which RustServer_3488 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustServer_3488?

On Rust Analytics, RustServer_3488 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join RustServer_3488?

The console route: start Rust, press F1, enter client.connect 160.251.207.4:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.