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RUST ANALYTICS
LIVE94,196PLY11,667SRV
QUOTE 160.251.233.128:28015 Online checked 10m ago

RustServer_18326

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,843
top 72%
Rank · 7d ago
#15,970
127 places up
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 23702
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average484/525−50−9.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average190/200−45−19.0%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average348/375−103−22.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average341/350−106−23.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1052/1075+1013+2609.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average274/325−99−26.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer_18326?

The name of RustServer_18326 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_18326?

RustServer_18326 uses a procedural map of size 3,000 with seed 23702, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does RustServer_18326 sit in the rankings?

In the top 72% of all ranked servers, RustServer_18326 is #15,843 on player hours over the last seven days.

How many players does RustServer_18326 have?

0 of 50 slots on RustServer_18326 are filled right now. Average players over the last seven days: 0.

Wipe Cycle

When does RustServer_18326 schedule its wipes?

The record holds too few of RustServer_18326's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 35 days 4 hours ago the current world was created.

Server Info

What is the server location for RustServer_18326?

No region is published by RustServer_18326. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.233.128:28015 is its address.

What is the performance like on RustServer_18326?

Average server fps for the last 48 hours is 182; the floor was 130. 46,440 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,823 MB. Low fps and growing entities are the source of felt lag.

RustServer_18326 is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_18326 runs. Joining requires the same protocol on your game, which Steam updates.

Is RustServer_18326 up, and how consistent is its uptime?

Online at this moment: RustServer_18326. Its own uptime figure dates the last restart to roughly 14 days 21 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on RustServer_18326?

Published by RustServer_18326 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustServer_18326 show up in Rust Analytics lists and filters?

On Rust Analytics, RustServer_18326 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join RustServer_18326?

The console route: start Rust, press F1, enter client.connect 160.251.233.128:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.