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RUST ANALYTICS
LIVE85,654PLY11,708SRV
QUOTE 160.251.235.82:28015 Online checked 13m ago

RustServer_4158

Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,594
top 70%
Rank · 7d ago
#16,709
1115 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 22703
First seen
19 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0022:0007:0016:00Wiped Mon 12 Oct, 20:32 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020019:0004:0013:0022:0007:0016:00Wiped Mon 12 Oct, 20:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.4 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:32 UTC1d ago – – running 0
Thu 24 Sep, 10:00 UTC20d ago 2 halved by day 1 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average525/575+74+16.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average456/500+6+1.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average253/250−25−9.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average429/475+13+3.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average42/250−32−43.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average376/450+45+13.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_4158?

The name of RustServer_4158 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustServer_4158?

The map on RustServer_4158 is procedural, size 3,000, with seed 22703, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of RustServer_4158?

For the last seven days, RustServer_4158 holds rank #15,594 on player hours, in the top 70% of all ranked servers.

How many players does RustServer_4158 have?

0 of 50 slots on RustServer_4158 are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 0 players.

Wipe Cycle

What can you expect on wipe day for RustServer_4158?

Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

How often does RustServer_4158 wipe?

The record holds too few of RustServer_4158's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 45 hours.

Server Overview

What is the server location for RustServer_4158?

For RustServer_4158, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 160.251.235.82:28015.

What is the performance like on RustServer_4158?

Average server fps for the last 48 hours is 130; the floor was 96. At its peak it held 46,342 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,546 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is RustServer_4158 running?

The version in use at RustServer_4158: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustServer_4158 up, and how consistent is its uptime?

RustServer_4158 is up. It is taking players now. The reported uptime puts its last restart at about 43 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RustServer_4158?

Published by RustServer_4158 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

RustServer_4158 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustServer_4158: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join RustServer_4158?

The console route: start Rust, press F1, enter client.connect 160.251.235.82:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.