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RUST ANALYTICS
LIVE73,165PLY11,642SRV
QUOTE 160.251.237.97:28015 Online checked 14m ago

RustServer_17756

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 700
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average570/600+18+3.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average166/200−10−5.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average319/375−96−23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average309/400+0+0.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_17756?

No gather rate is given in the name of RustServer_17756. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_17756?

The map on RustServer_17756 is procedural, size 3,000, with seed 700, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of RustServer_17756?

In the top 72% of all ranked servers, RustServer_17756 is #15,915 on player hours over the last seven days.

What is the population on RustServer_17756?

0 of 50 slots on RustServer_17756 are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How often does RustServer_17756 wipe?

There are too few wipes on record for RustServer_17756 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 32 days 16 hours.

Server Info

What is the server location for RustServer_17756?

For RustServer_17756, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 160.251.237.97:28015.

Is RustServer_17756 performing well?

Average server fps for the last 48 hours is 99; the floor was 33. 43,954 entities is the maximum carried: buildings, deployables and everything else. Up to 3,404 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

RustServer_17756 is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on RustServer_17756. The protocol has to match for you to join, and Steam applies that update.

Is RustServer_17756 up, and how consistent is its uptime?

The server is live: RustServer_17756 is online. The reported uptime puts its last restart at about 12 days 19 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RustServer_17756?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which RustServer_17756 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustServer_17756 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustServer_17756: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to RustServer_17756?

Type client.connect 160.251.237.97:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.