RustServer_2961
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,874 top 72%
- Rank · 7d ago
- #15,970 ▲96 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 26758
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 466/475 | ▼−91−16.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 265/275 | ▼−96−26.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 134/200 | ▼−22−14.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 316/300 | ▼−9−2.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 59/250 | ▲+12+25.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 238/300 | ▼−70−22.7% |
Quick answers
from the figures on this pageRules & Settings
How is RustServer_2961 configured in terms of rules and settings?
The name of RustServer_2961 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on RustServer_2961?
A procedural map of size 3,000 with seed 26758 runs on RustServer_2961, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does RustServer_2961 hold in the server rankings?
For the last seven days, RustServer_2961 holds rank #15,874 on player hours, in the top 72% of all ranked servers.
How many players does RustServer_2961 have?
Right now, RustServer_2961 is offline; the last sighting was 3 days 21 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does RustServer_2961 schedule its wipes?
The record holds too few of RustServer_2961's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 33 days 14 hours ago the current world was created.
Server Overview
What is the server location for RustServer_2961?
For RustServer_2961, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 160.251.251.167:28015 is its address.
RustServer_2961 is on which Rust version?
The version in use at RustServer_2961: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustServer_2961?
RustServer_2961 is down. The last time we saw it was 3 days 21 hours ago. 7 full days have passed with 52% uptime, 88 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on RustServer_2961?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustServer_2961 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature RustServer_2961?
On Rust Analytics, RustServer_2961 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join RustServer_2961?
The console route: start Rust, press F1, enter client.connect 160.251.251.167:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.