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RUST ANALYTICS
LIVE58,113PLY11,580SRV
QUOTE 160.251.251.167:28015 Offline checked 3d ago

RustServer_2961

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,874
top 72%
Rank · 7d ago
#15,970
96 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 26758
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average466/475−91−16.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average265/275−96−26.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average134/200−22−14.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average316/300−9−2.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average59/250+12+25.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average238/300−70−22.7%

Quick answers

from the figures on this page

Rules & Settings

How is RustServer_2961 configured in terms of rules and settings?

The name of RustServer_2961 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on RustServer_2961?

A procedural map of size 3,000 with seed 26758 runs on RustServer_2961, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does RustServer_2961 hold in the server rankings?

For the last seven days, RustServer_2961 holds rank #15,874 on player hours, in the top 72% of all ranked servers.

How many players does RustServer_2961 have?

Right now, RustServer_2961 is offline; the last sighting was 3 days 21 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does RustServer_2961 schedule its wipes?

The record holds too few of RustServer_2961's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 33 days 14 hours ago the current world was created.

Server Overview

What is the server location for RustServer_2961?

For RustServer_2961, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 160.251.251.167:28015 is its address.

RustServer_2961 is on which Rust version?

The version in use at RustServer_2961: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustServer_2961?

RustServer_2961 is down. The last time we saw it was 3 days 21 hours ago. 7 full days have passed with 52% uptime, 88 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on RustServer_2961?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustServer_2961 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustServer_2961?

On Rust Analytics, RustServer_2961 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join RustServer_2961?

The console route: start Rust, press F1, enter client.connect 160.251.251.167:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.