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RUST ANALYTICS
LIVE82,754PLY11,700SRV
QUOTE 160.251.252.162:28015 Offline checked 11d ago

RustServer_20851

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,004
top 70%
Rank · 7d ago
#16,897
893 places up
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 16669
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average549/600−14−2.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average415/450−61−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average194/225−61−24.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average392/400−48−10.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−22−31.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average345/425+19+5.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_20851?

No gather rate appears in the name of RustServer_20851. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_20851?

RustServer_20851 uses a procedural map of size 3,000 with seed 16669, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does RustServer_20851 hold in the server rankings?

For the last seven days, RustServer_20851 holds rank #16,004 on player hours, in the top 70% of all ranked servers.

What is the population on RustServer_20851?

At present, RustServer_20851 is offline; the last sighting was 11 days ago.

Wipe Cycle

On what cycle does RustServer_20851 wipe?

The record holds too few of RustServer_20851's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 38 days 20 hours.

Server Info

What is the location of RustServer_20851?

There is no region published for RustServer_20851. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 160.251.252.162:28015.

What Rust version is RustServer_20851 running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on RustServer_20851. The protocol has to match for you to join, and Steam applies that update.

How reliable is RustServer_20851 and is it currently online?

Offline at this moment: RustServer_20851. Last seen 11 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RustServer_20851?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which RustServer_20851 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RustServer_20851?

These Rust Analytics lists include RustServer_20851: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join RustServer_20851?

Type client.connect 160.251.252.162:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.