FP Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,835 top 40%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 8 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 437/500 | ▲+112+34.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 374/400 | ▲+59+18.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 296/325 | ▼−20−6.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 326/350 | ▲+40+14.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 341/450 | ▲+90+35.9% |
Quick answers
from the figures on this pageRules & Settings
How is FP Local Server configured in terms of rules and settings?
No gather rate is given in the name of FP Local Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on FP Local Server?
The game generates the procedural map on FP Local Server.
Population
What position does FP Local Server hold in the server rankings?
For the last seven days, FP Local Server holds rank #8,835 on player hours, in the top 40% of all ranked servers.
How many players does FP Local Server have?
At present, FP Local Server is offline; the last sighting was 4 days 11 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
When does FP Local Server schedule its wipes?
There are too few wipes on record for FP Local Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 13 hours old.
Server Info
What is the location of FP Local Server?
No region is published by FP Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 161.142.139.139:28015.
FP Local Server runs which version of Rust?
The version in use at FP Local Server: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is FP Local Server and is it currently online?
FP Local Server is down. The last time we saw it was 4 days 11 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. The earliest Rust Analytics saw it was 10 October 2026.
Tags & Filters
What is the meaning of the tags on FP Local Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which FP Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
FP Local Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature FP Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join FP Local Server?
Type client.connect 161.142.139.139:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp500
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.