FP Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,472 top 67%
- Rank · 7d ago
- #15,764 ▲292 places up
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average | 394/425 | ▼−8−2.1% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 319 on average | 211/225 | ▼−106−33.4% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 315 on average | 280/300 | ▼−50−15.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average | 323/350 | ▲+3+1.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 987/1025 | ▲+944+2190.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average | 274/350 | ▼−39−12.4% |
Quick answers
from the figures on this pageMap and Rules
How is FP Local Server configured in terms of rules and settings?
The name of FP Local Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on FP Local Server?
FP Local Server uses a procedural map, which the game generates.
Player Count
What is the rank of FP Local Server?
In the top 67% of all ranked servers, FP Local Server is #15,472 on player hours over the last seven days.
How many players does FP Local Server have?
Right now, FP Local Server is offline; the last sighting was 23 days 5 hours ago.
Wipe Cycle
On what cycle does FP Local Server wipe?
No rhythm can be told for FP Local Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 29 days 8 hours ago the current world was created.
Server Details
Where can FP Local Server be found?
There is no region published for FP Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 161.142.139.192:28015.
What Rust version is FP Local Server running?
Rust network protocol 2633 and build 163794 on Windows is what FP Local Server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is FP Local Server and is it currently online?
No response from FP Local Server. It was last seen 23 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.
Server Tags
What is the meaning of the tags on FP Local Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which FP Local Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
FP Local Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, FP Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join FP Local Server?
Type client.connect 161.142.139.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.