FP Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,446 top 63%
- Rank · 7d ago
- #14,735 ▲289 places up
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average | 204/200 | ▼−129−38.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average | 120/200 | ▼−76−38.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 220/275 | ▲+36+19.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average | 131/200 | ▼−71−35.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 21/250 | ▼−13−37.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average | 132/150 | ▼−54−28.9% |
Quick answers
from the figures on this pageServer Rules
How is FP Local Server configured in terms of rules and settings?
The name of FP Local Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on FP Local Server?
A procedural map runs on FP Local Server, created by the game.
Player Count
What position does FP Local Server hold in the server rankings?
For the last seven days, FP Local Server holds rank #14,446 on player hours, in the top 63% of all ranked servers.
How full is FP Local Server?
Right now, FP Local Server is offline; the last sighting was 22 days 16 hours ago.
Wipe Schedule
On what cycle does FP Local Server wipe?
No rhythm can be told for FP Local Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 28 days 20 hours ago the current world was created.
Server Overview
Where can FP Local Server be found?
There is no region published for FP Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 161.142.139.192:28015 is its address.
What Rust version is FP Local Server running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on FP Local Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of FP Local Server?
Offline at this moment: FP Local Server. Last seen 22 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 22 September 2026.
Server Tags
How should you interpret the tags on FP Local Server?
These tags are published by FP Local Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
FP Local Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to FP Local Server?
Type client.connect 161.142.139.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.