FP Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,467 top 67%
- Rank · 7d ago
- #15,764 ▲297 places up
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 481/525 | ▼−55−10.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 327/350 | ▼−33−9.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 152/200 | ▼−23−13.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 250/275 | ▼−96−27.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−16−29.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 270/325 | ▲+1+0.5% |
Quick answers
from the figures on this pageServer Rules
How is FP Local Server configured in terms of rules and settings?
The name of FP Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on FP Local Server?
The game generates the procedural map on FP Local Server.
Player Count
What is the rank of FP Local Server?
In the top 67% of all ranked servers, FP Local Server is #15,467 on player hours over the last seven days.
How many players does FP Local Server have?
Right now, FP Local Server is offline; the last sighting was 21 days 20 hours ago.
Wipe Frequency
On what cycle does FP Local Server wipe?
The record holds too few of FP Local Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 28 days old.
Server Info
What is the location of FP Local Server?
For FP Local Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 161.142.139.192:28015 is its address.
FP Local Server is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what FP Local Server runs. The protocol has to match for you to join, and Steam applies that update.
Is FP Local Server up, and how consistent is its uptime?
No response from FP Local Server. It was last seen 21 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on FP Local Server?
These tags are published by FP Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does FP Local Server show up in Rust Analytics lists and filters?
On Rust Analytics, FP Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join FP Local Server?
Type client.connect 161.142.139.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.