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RUST ANALYTICS
LIVE94,196PLY11,667SRV
QUOTE 162.19.204.31:25745 Offline checked 22d ago

testserver

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 70%
Rank · 7d ago
#5,518
9960 places down
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:55 UTC22d ago 4 – running 1
Tue 22 Sep, 10:58 UTC23d ago 4 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 15.10EU · groups of 5 · weekly · 83 on average249/325+177+244.2%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 29 on average20/100−25−55.1%
3红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average9/200+1+13.7%
4East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average0/50−2−100.0%
5MAD RUSTgroups of 5 · weekly · 2 on average3/200+0+0.0%
6【辐射国度】月清养老服EA · groups of 6 · 2 on average2/150+2

Quick answers

from the figures on this page

Map and Rules

How is testserver configured in terms of rules and settings?

No gather rate is given in the name of testserver. 6 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on testserver?

A procedural map runs on testserver, created by the game.

Player Count

Where does testserver sit in the rankings?

For the last seven days, testserver holds rank #15,478 on player hours, in the top 70% of all ranked servers.

How full is testserver?

Right now, testserver is offline; the last sighting was 22 days 3 hours ago.

Wipe Cycle

How does testserver handle wipe day?

An average of 4 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak.

On what cycle does testserver wipe?

There are too few wipes on record for testserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 22 days 21 hours.

Server Details

What is the server location for testserver?

For testserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.19.204.31:25745.

testserver runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what testserver runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is testserver and is it currently online?

No response from testserver. It was last seen 22 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on testserver?

These tags are published by testserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts6 (Group limit): Teams take no more than 6; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature testserver?

These Rust Analytics lists include testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

What steps do I take to join testserver?

The console route: start Rust, press F1, enter client.connect 162.19.204.31:25745. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts6
Group limit Teams take no more than 6.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.