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RUST ANALYTICS
LIVE49,151PLY11,523SRV
QUOTE 162.193.235.86:28015 Offline checked 1d ago

Agent Test (AI)

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
0123421:0022:00Wiped Mon 12 Oct, 21:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:19 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average430/425+1+0.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average256/250−15−5.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average167/200+17+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average181/250−63−25.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−19−41.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average222/250+18+8.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Agent Test (AI)?

The name of Agent Test (AI) carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Agent Test (AI)?

The game generates the procedural map on Agent Test (AI).

Activity

What position does Agent Test (AI) hold in the server rankings?

For the last seven days, Agent Test (AI) holds rank #15,947 on player hours, in the top 72% of all ranked servers.

What is the population on Agent Test (AI)?

At present, Agent Test (AI) is offline; the last sighting was 36 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Agent Test (AI) wipe?

No rhythm can be told for Agent Test (AI) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 37 hours.

Server Info

What is the location of Agent Test (AI)?

There is no region published for Agent Test (AI). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 162.193.235.86:28015.

Agent Test (AI) is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Agent Test (AI). Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Agent Test (AI)?

Offline at this moment: Agent Test (AI). Last seen 36 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. First sighting by Rust Analytics: 12 October 2026.

Tags and Rankings

How should you interpret the tags on Agent Test (AI)?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Agent Test (AI) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Agent Test (AI) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Agent Test (AI): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join Agent Test (AI)?

Type client.connect 162.193.235.86:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.