Dwack Stagging Test
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,262 top 64%
- Rank · 7d ago
- #7,051 ▼8211 places down
- Last wipe
- 21d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 23:11 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 552/575 | ▼−8−1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 375/375 | ▼−15−3.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 330/325 | ▼−66−16.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−13−21.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 320/375 | ▲+42+15.1% |
Quick answers
from the figures on this pageServer Rules
How is Dwack Stagging Test configured in terms of rules and settings?
No gather rate appears in the name of Dwack Stagging Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
Which map is played on Dwack Stagging Test?
A procedural map runs on Dwack Stagging Test, created by the game.
Player Count
What position does Dwack Stagging Test hold in the server rankings?
In the top 64% of all ranked servers, Dwack Stagging Test is #15,262 on player hours over the last seven days.
What is the population on Dwack Stagging Test?
At present, Dwack Stagging Test is offline; the last sighting was 15 days 18 hours ago.
Wipe Frequency
How does Dwack Stagging Test handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Dwack Stagging Test schedule its wipes?
No rhythm can be told for Dwack Stagging Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 21 days 14 hours ago the current world was created.
Server Overview
What is the server location for Dwack Stagging Test?
There is no region published for Dwack Stagging Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.206.117.24:28015.
Dwack Stagging Test runs which version of Rust?
Rust network protocol 2633 and build 163272 on Windows is what Dwack Stagging Test runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Dwack Stagging Test?
Dwack Stagging Test is down. The last time we saw it was 15 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.
Tags and Rankings
What is the meaning of the tags on Dwack Stagging Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163272 (Build): Build 163272; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Dwack Stagging Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Dwack Stagging Test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Dwack Stagging Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Dwack Stagging Test?
Type client.connect 162.206.117.24:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163272,ts8
Game
gmrust
mp1
ts8
v2633
cs163272
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.