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RUST ANALYTICS
LIVE71,889PLY11,627SRV
QUOTE 162.206.117.24:28015 Offline checked 15d ago

Dwack Stagging Test

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,262
top 64%
Rank · 7d ago
#7,051
8211 places down
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:11 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average552/575−8−1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average375/375−15−3.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average330/325−66−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−13−21.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/375+42+15.1%

Quick answers

from the figures on this page

Server Rules

How is Dwack Stagging Test configured in terms of rules and settings?

No gather rate appears in the name of Dwack Stagging Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on Dwack Stagging Test?

A procedural map runs on Dwack Stagging Test, created by the game.

Player Count

What position does Dwack Stagging Test hold in the server rankings?

In the top 64% of all ranked servers, Dwack Stagging Test is #15,262 on player hours over the last seven days.

What is the population on Dwack Stagging Test?

At present, Dwack Stagging Test is offline; the last sighting was 15 days 18 hours ago.

Wipe Frequency

How does Dwack Stagging Test handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Dwack Stagging Test schedule its wipes?

No rhythm can be told for Dwack Stagging Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 21 days 14 hours ago the current world was created.

Server Overview

What is the server location for Dwack Stagging Test?

There is no region published for Dwack Stagging Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.206.117.24:28015.

Dwack Stagging Test runs which version of Rust?

Rust network protocol 2633 and build 163272 on Windows is what Dwack Stagging Test runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Dwack Stagging Test?

Dwack Stagging Test is down. The last time we saw it was 15 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

What is the meaning of the tags on Dwack Stagging Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163272 (Build): Build 163272; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Dwack Stagging Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Dwack Stagging Test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Dwack Stagging Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Dwack Stagging Test?

Type client.connect 162.206.117.24:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163272,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163272
Build Build 163272.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.