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RUST ANALYTICS
LIVE83,544PLY11,744SRV
QUOTE 162.216.115.123:28080 Online checked 14m ago

RSPN home of RUSCAR

moddedcarbon
Players · last
0/ 70
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 70
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,483
top 34%
Rank · 7d ago
#11,369
3886 places up
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
6000
Custom Map · seed 481981
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 04:02 UTC15h ago – – – 0
Tue 13 Oct, 04:02 UTC1d ago – – – 0
Mon 12 Oct, 04:02 UTC2d ago – – – 0
Sun 11 Oct, 04:02 UTC3d ago – – – 0
Sat 10 Oct, 04:02 UTC4d ago – – – 0
Fri 9 Oct, 04:02 UTC5d ago – – – 0
Thu 8 Oct, 04:02 UTC6d ago – – – 0
Wed 7 Oct, 04:02 UTC7d ago – – – 0
Tue 6 Oct, 04:02 UTC8d ago – – – 0
Mon 5 Oct, 04:02 UTC9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average47/100−2−4.4%
2RatAttacK: No Honorgroups of 8+ · 1 on average0/50−6−100.0%
3NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 148 on average215/500+25+13.1%
4Vital Rust - EU MonthlyEU · no group limit · 82 on average97/100+16+19.1%
5Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average68/100−1−1.1%
6Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average84/100+18+27.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RSPN home of RUSCAR?

The name of RSPN home of RUSCAR carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

Which map is played on RSPN home of RUSCAR?

A procedural map of size 6,000 with seed 481981 runs on RSPN home of RUSCAR, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

What position does RSPN home of RUSCAR hold in the server rankings?

In the top 34% of all ranked servers, RSPN home of RUSCAR is #7,483 on player hours over the last seven days.

How many players does RSPN home of RUSCAR have?

0 of 70 slots on RSPN home of RUSCAR are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Cycle

How often does RSPN home of RUSCAR wipe?

No wipe schedule exists for RSPN home of RUSCAR: it makes a new world every few hours. Those resets are not wipes.

Server Details

What is the server location for RSPN home of RUSCAR?

There is no region published for RSPN home of RUSCAR. Rust Analytics reports the location a server claims, not the machine's actual location. 162.216.115.123:28080 is its address.

What is the performance like on RSPN home of RUSCAR?

The last 48 hours average 234 server fps, the low being 88. 5,726 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,514 MB. Low fps and growing entities are the source of felt lag.

RSPN home of RUSCAR runs which version of Rust?

The version in use at RSPN home of RUSCAR: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is RSPN home of RUSCAR up, and how consistent is its uptime?

Online at this moment: RSPN home of RUSCAR. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 98% uptime, 165 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on RSPN home of RUSCAR?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp70 (Max players): Capacity: 70 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which RSPN home of RUSCAR publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RSPN home of RUSCAR show up in Rust Analytics lists and filters?

These Rust Analytics lists include RSPN home of RUSCAR: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join RSPN home of RUSCAR?

Type client.connect 162.216.115.123:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp70
Max players Capacity: 70 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.