Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,954 top 71%
- Rank · 7d ago
- #15,493 ▼1461 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 274/250 | ▼−47−14.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 162/200 | ▼−17−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 152/200 | ▼−30−16.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 20/250 | ▼−19−49.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 117/150 | ▼−51−30.3% |
Quick answers
from the figures on this pageMap and Rules
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
The name of Name of Server as Shown on the Client Server List carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Activity
What is the rank of Name of Server as Shown on the Client Server List?
In the top 71% of all ranked servers, Name of Server as Shown on the Client Server List is #16,954 on player hours over the last seven days.
What is the population on Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 16 days 4 hours ago.
Wipe Schedule
How often does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 17 days 4 hours ago the current world was created.
Server Overview
What is the location of Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.231.204.21:28015.
What Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 165982 on Windows is what Name of Server as Shown on the Client Server List runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Name of Server as Shown on the Client Server List?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 16 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs165982 (Build): It runs build 165982; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Name of Server as Shown on the Client Server List?
Type client.connect 162.231.204.21:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs165982,ts8
Game
gmrust
mp1
ts8
v2634
cs165982
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.