Skip to the page
RUST ANALYTICS
LIVE40,859PLY11,465SRV
QUOTE 162.248.93.213:28015 Offline checked 3d ago

Shoot to the Moonn

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average320/325−1−0.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average162/225−17−9.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average199/250+22+12.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average164/200−18−9.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−11−29.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average167/175−1−0.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Shoot to the Moonn?

The name of Shoot to the Moonn carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Shoot to the Moonn?

Shoot to the Moonn uses a procedural map, which the game generates.

Player Count

Where does Shoot to the Moonn sit in the rankings?

For the last seven days, Shoot to the Moonn holds rank #15,966 on player hours, in the top 72% of all ranked servers.

What is the population on Shoot to the Moonn?

At present, Shoot to the Moonn is offline; the last sighting was 3 days 7 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Shoot to the Moonn wipe?

The record holds too few of Shoot to the Moonn's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 7 hours old.

Server Details

What is the location of Shoot to the Moonn?

No region is published by Shoot to the Moonn. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 162.248.93.213:28015.

Shoot to the Moonn is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what Shoot to the Moonn runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Shoot to the Moonn?

No response from Shoot to the Moonn. It was last seen 3 days 7 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Shoot to the Moonn?

These tags are published by Shoot to the Moonn and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Shoot to the Moonn appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Shoot to the Moonn matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Shoot to the Moonn?

The console route: start Rust, press F1, enter client.connect 162.248.93.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.