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RUST ANALYTICS
LIVE67,831PLY11,687SRV
QUOTE 162.35.186.3:28015 Online checked 9m ago

My Rust server | Powered by AMP

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,839
862 places up
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average346/400+68+24.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average340/400+104+44.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average319/325−67−17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average311/375+108+52.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average256/400+37+16.9%

Quick answers

from the figures on this page

Server Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of My Rust server | Powered by AMP. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Rust server | Powered by AMP?

A procedural map of size 4,500 with seed 6738 runs on My Rust server | Powered by AMP, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does My Rust server | Powered by AMP sit in the rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #15,977 on player hours, in the top 71% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

0 of 100 slots on My Rust server | Powered by AMP are filled right now. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 32 days 14 hours old.

Server Info

What is the location of My Rust server | Powered by AMP?

There is no region published for My Rust server | Powered by AMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 162.35.186.3:28015 is its address.

How is the performance on My Rust server | Powered by AMP?

The last 48 hours average 36 server fps, the low being 19. At its peak it held 110,103 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,494 MB. Low fps and growing entities are the source of felt lag.

My Rust server | Powered by AMP is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what My Rust server | Powered by AMP runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Rust server | Powered by AMP up, and how consistent is its uptime?

My Rust server | Powered by AMP is up. It is taking players now. Its own uptime figure dates the last restart to roughly 12 days 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on My Rust server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Rust server | Powered by AMP publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 162.35.186.3:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.