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RUST ANALYTICS
LIVE80,403PLY11,693SRV
QUOTE 162.35.8.195:28015 Online checked 7m ago

A Rust Server

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,709
808 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average547/600−4−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average426/475−41−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average168/200−34−16.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average350/375−78−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−34−42.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average327/400+10+3.3%

Quick answers

from the figures on this page

Map and Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Rust Server?

A procedural map of size 3,000 with seed 1 runs on A Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of A Rust Server?

For the last seven days, A Rust Server holds rank #15,901 on player hours, in the top 71% of all ranked servers.

How many players does A Rust Server have?

0 of 40 slots on A Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Cycle

When does A Rust Server schedule its wipes?

There are too few wipes on record for A Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 16 hours.

Server Details

What is the server location for A Rust Server?

No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 162.35.8.195:28015 is its address.

How is the performance on A Rust Server?

Average server fps for the last 48 hours is 251; the floor was 227. 47,394 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,962 MB. What players feel as lag is low fps together with a rising entity count.

A Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Rust Server and is it currently online?

Online at this moment: A Rust Server. 9 days 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

How should you interpret the tags on A Rust Server?

Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to A Rust Server?

Type client.connect 162.35.8.195:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.