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RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 162.43.1.10:28015 Online checked 11m ago

テストサーバー_ABC田中2テスト

Players · last
0/ 52
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 52
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1024
CraggyIsland · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.1 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC12d ago 0 – running 0
Mon 14 Sep, 00:11 UTC30d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 203 on average134/200−65−32.8%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average22/200−18−44.8%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average66/200−31−32.0%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average19/415−29−60.6%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average13/100−7−35.8%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average47/250−1−2.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on テストサーバー_ABC田中2テスト?

No gather rate appears in the name of テストサーバー_ABC田中2テスト. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on テストサーバー_ABC田中2テスト?

テストサーバー_ABC田中2テスト uses a procedural map of size 1,024 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is CraggyIsland.

Population

Where does テストサーバー_ABC田中2テスト sit in the rankings?

For the last seven days, テストサーバー_ABC田中2テスト holds rank #15,966 on player hours, in the top 72% of all ranked servers.

How many players does テストサーバー_ABC田中2テスト have?

0 of 52 slots on テストサーバー_ABC田中2テスト are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How does テストサーバー_ABC田中2テスト handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does テストサーバー_ABC田中2テスト wipe?

There are too few wipes on record for テストサーバー_ABC田中2テスト to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 4 hours ago the current world was created.

Server Details

Where can テストサーバー_ABC田中2テスト be found?

Its name points to Asia, but テストサーバー_ABC田中2テスト publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 162.43.1.10:28015 is its address.

What is the performance like on テストサーバー_ABC田中2テスト?

Server fps over the last 48 hours: 238 on average, 207 at the lowest. The entity count reached 3,274, covering buildings, deployables and all else in the world. Memory use peaked at 1,127 MB. Low fps and growing entities are the source of felt lag.

テストサーバー_ABC田中2テスト runs which version of Rust?

Rust network protocol 2634 and build 166494 on Linux is what テストサーバー_ABC田中2テスト runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is テストサーバー_ABC田中2テスト and is it currently online?

The server is live: テストサーバー_ABC田中2テスト is online. The reported uptime puts its last restart at about 12 days 2 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on テストサーバー_ABC田中2テスト?

Published by テストサーバー_ABC田中2テスト for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp52 (Max players): Slot count: 52; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does テストサーバー_ABC田中2テスト show up in Rust Analytics lists and filters?

On Rust Analytics, テストサーバー_ABC田中2テスト matches these lists: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join テストサーバー_ABC田中2テスト?

The console route: start Rust, press F1, enter client.connect 162.43.1.10:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp52
Max players Slot count: 52.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.