RustServer
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,048 top 50%
- Rank · 7d ago
- #10,679 ▼369 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- 3000 Procedural Map · seed 19686
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 529/600 | ▲+8+1.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 448/450 | ▼−29−6.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 238/225 | ▼−35−12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 446/450 | ▲+6+1.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−32−45.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 371/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer?
No gather rate appears in the name of RustServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustServer?
The map on RustServer is procedural, size 3,000, with seed 19686, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of RustServer?
In the top 50% of all ranked servers, RustServer is #11,048 on player hours over the last seven days.
How many players does RustServer have?
0 of 50 slots on RustServer are filled at the moment. Average players over seven days: 0; peak: 1.
Wipe Schedule
On what cycle does RustServer wipe?
No rhythm can be told for RustServer yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 11 hours ago the current world was created.
Server Overview
What is the server location for RustServer?
No region is published by RustServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 162.43.20.217:28015.
What is the performance like on RustServer?
Server fps over the last 48 hours: 97 on average, 52 at the lowest. At its peak it held 49,911 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,891 MB. What players feel as lag is low fps together with a rising entity count.
RustServer is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what RustServer runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustServer?
RustServer is up. It is taking players now. 10 days 9 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Tags & Filters
What is the meaning of the tags on RustServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which RustServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RustServer appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RustServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to RustServer?
The console route: start Rust, press F1, enter client.connect 162.43.20.217:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.