Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 70%
- Rank · 7d ago
- #6,606 ▼9323 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 1.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:07 UTC12d ago | 1 | – | running | 0 |
| Tue 29 Sep, 23:14 UTC14d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 299/325 | ▼−22−6.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 46/225 | ▼−133−74.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 168/200 | ▼−14−7.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 24/250 | ▼−15−39.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 134/175 | ▼−34−20.2% |
Quick answers
from the figures on this pageServer Rules
How is Rust Server configured in terms of rules and settings?
The name of Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Server?
Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does Rust Server sit in the rankings?
For the last seven days, Rust Server holds rank #15,929 on player hours, in the top 70% of all ranked servers.
How many players does Rust Server have?
Right now, Rust Server is offline; the last sighting was 11 days 12 hours ago.
Wipe Schedule
What can you expect on wipe day for Rust Server?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does Rust Server wipe?
The record holds too few of Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 12 hours.
Server Info
What is the location of Rust Server?
For Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.43.4.100:28015 is its address.
Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 166494 on Linux, running on Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
Is Rust Server up, and how consistent is its uptime?
Offline at this moment: Rust Server. Last seen 11 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Server?
On Rust Analytics, Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Rust Server?
The console route: start Rust, press F1, enter client.connect 162.43.4.100:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.