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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 162.43.8.229:28015 Online checked 9m ago

RustServer

Players · last
0/ 500
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,787
top 35%
Rank · 7d ago
#6,262
1525 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
4500
Procedural Map · seed 923793624
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:11 UTC10d ago 2 – running 4
Mon 28 Sep, 10:01 UTC15d ago 4 – 4.6 days 0
Sun 13 Sep, 15:06 UTC30d ago 0 – 14.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average362/400+12+3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average358/400+75+26.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average300/325−90−23.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average351/375+77+28.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−7−9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average283/400+10+3.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer?

The name of RustServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustServer?

RustServer uses a procedural map of size 4,500 with seed 923793624, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does RustServer hold in the server rankings?

For the last seven days, RustServer holds rank #7,787 on player hours, in the top 35% of all ranked servers.

How full is RustServer?

On RustServer, 0 players are in now, out of 500 slots. The seven-day average is 0 players, with a peak of 2.

Wipe Cycle

What can you expect on wipe day for RustServer?

Recent wipes at this server drew an average peak of 2 players. 7 hours after the latest wipe, the crowd reached its peak.

When does RustServer schedule its wipes?

RustServer wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 19 hours old.

Server Details

What is the server location for RustServer?

There is no region published for RustServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.43.8.229:28015.

How is the performance on RustServer?

Server fps over the last 48 hours: 61 on average, 29 at the lowest. At its peak it held 126,306 entities: buildings, deployables and the rest of the world. Up to 5,817 MB of memory was used. Low fps and growing entities are the source of felt lag.

RustServer is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on RustServer. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RustServer and is it currently online?

The server is live: RustServer is online. 10 days 18 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on RustServer?

These tags are published by RustServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustServer show up in Rust Analytics lists and filters?

On Rust Analytics, RustServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to RustServer?

Type client.connect 162.43.8.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.