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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 162.43.92.77:28015 Online checked 9m ago

ojasolo

Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,008
top 72%
Rank · 7d ago
#16,839
831 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.7 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:57 UTC9d ago 0 – running 0
Tue 15 Sep, 11:10 UTC28d ago 0 – 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average532/600+21+4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average466/525+38+9.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average281/300−62−18.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average429/475−11−2.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average68/250−57−45.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average355/400−21−5.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ojasolo?

No gather rate appears in the name of ojasolo. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ojasolo?

The map on ojasolo is procedural, size 3,000, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does ojasolo sit in the rankings?

For the last seven days, ojasolo holds rank #16,008 on player hours, in the top 72% of all ranked servers.

How full is ojasolo?

On ojasolo, 0 players are in now, out of 1 slots. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for ojasolo?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does ojasolo schedule its wipes?

There are too few wipes on record for ojasolo to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 14 hours ago the current world was created.

Server Details

What is the location of ojasolo?

For ojasolo, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.43.92.77:28015.

What is the performance like on ojasolo?

Average server fps for the last 48 hours is 149; the floor was 86. At its peak it held 48,682 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,847 MB. Low fps and growing entities are the source of felt lag.

ojasolo is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what ojasolo runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is ojasolo and is it currently online?

Online at this moment: ojasolo. The reported uptime puts its last restart at about 9 days 13 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on ojasolo?

Published by ojasolo for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ojasolo show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ojasolo: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join ojasolo?

The console route: start Rust, press F1, enter client.connect 162.43.92.77:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.