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RUST ANALYTICS
LIVE94,780PLY11,657SRV
QUOTE 163.44.110.247:28015 Offline checked 12d ago

RustServer_29588

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 70%
Rank · 7d ago
#16,897
926 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 4905
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average498/525−36−6.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average201/200−34−14.3%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average345/375−106−23.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average323/350−124−27.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1049/1075+1010+2601.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average281/325−92−24.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer_29588?

No gather rate is given in the name of RustServer_29588. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on RustServer_29588?

RustServer_29588 uses a procedural map of size 3,000 with seed 4905, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does RustServer_29588 sit in the rankings?

In the top 70% of all ranked servers, RustServer_29588 is #15,971 on player hours over the last seven days.

How full is RustServer_29588?

At present, RustServer_29588 is offline; the last sighting was 12 days 9 hours ago.

Wipe Schedule

On what cycle does RustServer_29588 wipe?

No rhythm can be told for RustServer_29588 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 10 hours old.

Server Info

What is the location of RustServer_29588?

For RustServer_29588, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 163.44.110.247:28015 is its address.

RustServer_29588 is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_29588 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustServer_29588 up, and how consistent is its uptime?

Offline at this moment: RustServer_29588. Last seen 12 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RustServer_29588?

Published by RustServer_29588 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustServer_29588?

These Rust Analytics lists include RustServer_29588: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join RustServer_29588?

Type client.connect 163.44.110.247:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.