Skip to the page
RUST ANALYTICS
LIVE39,670PLY11,453SRV
QUOTE 163.44.113.25:28015 Online checked 6m ago

RustServer_28479

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 9644
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average303/325−18−5.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average135/225−44−24.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average215/250+38+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average173/200−9−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−12−31.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average147/175−21−12.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_28479?

No gather rate is given in the name of RustServer_28479. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on RustServer_28479?

A procedural map of size 3,000 with seed 9644 runs on RustServer_28479, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does RustServer_28479 hold in the server rankings?

In the top 72% of all ranked servers, RustServer_28479 is #15,966 on player hours over the last seven days.

What is the population on RustServer_28479?

0 of 50 slots on RustServer_28479 are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

How often does RustServer_28479 wipe?

No rhythm can be told for RustServer_28479 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 32 days 11 hours ago the current world was created.

Server Details

Where can RustServer_28479 be found?

No region is published by RustServer_28479. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 163.44.113.25:28015 is its address.

What is the performance like on RustServer_28479?

Server fps over the last 48 hours: 118 on average, 91 at the lowest. At its peak it held 45,357 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,479 MB. What players feel as lag is low fps together with a rising entity count.

RustServer_28479 runs which version of Rust?

The version in use at RustServer_28479: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustServer_28479?

Online at this moment: RustServer_28479. Its own uptime figure dates the last restart to roughly 12 days 21 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on RustServer_28479?

These tags are published by RustServer_28479 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustServer_28479?

These Rust Analytics lists include RustServer_28479: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join RustServer_28479?

The console route: start Rust, press F1, enter client.connect 163.44.113.25:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.