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RUST ANALYTICS
LIVE61,878PLY11,581SRV
QUOTE 163.44.119.58:28015 Online checked 10m ago

RustServer_28748

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 14926
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average503/525−33−6.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average324/350−36−10.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−19−10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average287/275−59−17.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average41/250−13−24.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average279/325+10+3.8%

Quick answers

from the figures on this page

Map and Rules

How is RustServer_28748 configured in terms of rules and settings?

The name of RustServer_28748 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustServer_28748?

The map on RustServer_28748 is procedural, size 3,000, with seed 14926, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of RustServer_28748?

In the top 72% of all ranked servers, RustServer_28748 is #15,955 on player hours over the last seven days.

How many players does RustServer_28748 have?

On RustServer_28748, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

When does RustServer_28748 schedule its wipes?

No rhythm can be told for RustServer_28748 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 33 days 15 hours ago the current world was created.

Server Details

What is the server location for RustServer_28748?

For RustServer_28748, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 163.44.119.58:28015 is its address.

How is the performance on RustServer_28748?

Average server fps for the last 48 hours is 91; the floor was 69. 44,705 entities is the maximum carried: buildings, deployables and everything else. Up to 3,797 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

RustServer_28748 runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_28748 runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RustServer_28748 and is it currently online?

The server is live: RustServer_28748 is online. 13 days 22 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RustServer_28748?

These tags are published by RustServer_28748 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

RustServer_28748 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustServer_28748 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to RustServer_28748?

The console route: start Rust, press F1, enter client.connect 163.44.119.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.