Skip to the page
RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 163.44.125.241:28015 Offline checked 1h ago

RustServer_2901

Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 2
Rank
#5,536
top 25%
Rank · 7d ago
#5,442
94 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
37
player hours, last seven days
Map
4250
Procedural Map · seed 1042219269
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75109:0010:0011:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020009:0010:0011:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:03 UTC12d ago 2 – running 0
Fri 18 Sep, 17:01 UTC26d ago 1 halved by day 5 13.7 days 0
Thu 17 Sep, 19:54 UTC27d ago 1 – 0.9 days 6
Thu 17 Sep, 11:31 UTC27d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average417/500+92+28.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average342/400+27+8.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average307/325−9−2.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average325/350+39+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average47/250−5−10.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average317/450+66+26.4%

Quick answers

from the figures on this page

Map and Rules

How is RustServer_2901 configured in terms of rules and settings?

No gather rate is given in the name of RustServer_2901. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_2901?

The map on RustServer_2901 is procedural, size 4,250, with seed 1042219269, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does RustServer_2901 hold in the server rankings?

In the top 25% of all ranked servers, RustServer_2901 is #5,536 on player hours over the last seven days.

What is the population on RustServer_2901?

At present, RustServer_2901 is offline; the last sighting was 1 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.

Wipe Cycle

What can you expect on wipe day for RustServer_2901?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 26 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 5 the crowd dropped below half.

On what cycle does RustServer_2901 wipe?

There is no next wipe to predict for RustServer_2901, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 10 hours.

Server Overview

What is the location of RustServer_2901?

For RustServer_2901, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 163.44.125.241:28015.

Is RustServer_2901 performing well?

The last 48 hours average 164 server fps, the low being 160. 101,355 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,385 MB. Low fps and growing entities are the source of felt lag.

What Rust version is RustServer_2901 running?

The version in use at RustServer_2901: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RustServer_2901 and is it currently online?

Offline at this moment: RustServer_2901. Last seen 1 hours ago. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 58% uptime, 98 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on RustServer_2901?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which RustServer_2901 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustServer_2901 show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustServer_2901: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to RustServer_2901?

The console route: start Rust, press F1, enter client.connect 163.44.125.241:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.