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RUST ANALYTICS
LIVE61,017PLY11,576SRV
QUOTE 163.44.159.67:28015 Online checked 12m ago

Rust Server

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
85d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1234
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average503/525−33−6.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average319/350−41−11.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−19−10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average282/275−64−18.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average40/250−14−26.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average275/325+6+2.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Server?

The name of Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust Server?

The map on Rust Server is procedural, size 3,000, with seed 1234, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Rust Server?

For the last seven days, Rust Server holds rank #15,955 on player hours, in the top 72% of all ranked servers.

How full is Rust Server?

On Rust Server, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

When does Rust Server schedule its wipes?

There are too few wipes on record for Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 85 days 1 hours old.

Server Info

What is the location of Rust Server?

There is no region published for Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 163.44.159.67:28015.

Is Rust Server performing well?

Server fps over the last 48 hours: 59 on average, 47 at the lowest. The entity count reached 44,762, covering buildings, deployables and all else in the world. The memory ceiling reached 1,909 MB. A climbing entity count plus low fps is the lag players report.

Rust Server is on which Rust version?

The build is Rust network protocol 2631 and build 158240 on Linux, running on Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Server up, and how consistent is its uptime?

The server is live: Rust Server is online. Its own uptime figure dates the last restart to roughly 2 days 14 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs158240 (Build): Game build: 158240; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Rust Server?

Type client.connect 163.44.159.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs158240
Build Game build: 158240.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.