CTS Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,488 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 494/525 | ▼−78−13.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 289/325 | ▼−135−31.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 130/200 | ▲+3+2.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 294/375 | ▼−35−10.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 77/250 | ▲+30+65.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 253/300 | ▼−54−17.7% |
Quick answers
from the figures on this pageRules & Settings
How is CTS Rust Server configured in terms of rules and settings?
No gather rate is given in the name of CTS Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on CTS Rust Server?
The game generates the procedural map on CTS Rust Server.
Population
Where does CTS Rust Server sit in the rankings?
In the top – of all ranked servers, CTS Rust Server is #15,488 on player hours over the last seven days.
How full is CTS Rust Server?
Right now, CTS Rust Server is offline; the last sighting was 28 days 20 hours ago.
Wipe Frequency
How often does CTS Rust Server wipe?
No rhythm can be told for CTS Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 days 21 hours old.
Server Details
What is the location of CTS Rust Server?
There is no region published for CTS Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 165.255.240.158:13001 is its address.
CTS Rust Server runs which version of Rust?
Rust network protocol 2633 and build 163493 on Linux is what CTS Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is CTS Rust Server up, and how consistent is its uptime?
CTS Rust Server is down. The last time we saw it was 28 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on CTS Rust Server?
These tags are published by CTS Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
CTS Rust Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include CTS Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join CTS Rust Server?
Type client.connect 165.255.240.158:13001 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp100
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.