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RUST ANALYTICS
LIVE78,922PLY11,721SRV
QUOTE 166.1.120.60:28018 Online checked 10m ago

Hat's Server 2

moddedcarbon
Players · last
0/ ?
+024h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,322
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
50 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4750
Custom Map · seed 1337
First seen
20 Oct 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct23 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 148 on average274/500−12−4.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100+2+1.9%
3666 RUST /ДЛЯ НОВИЧКОВ /СИБИРСКИЙ 24.10EU · groups of 8+ · weekly · 126 on average62/550−62−49.9%
4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 101 on average184/225+127+220.7%
5[Whitelist]KagiRust8groups of 20+ · 83 on average96/300−14−12.8%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 82 on average87/200−75−46.2%

Quick answers

from the figures on this page

Map and Rules

How is Hat's Server 2 configured in terms of rules and settings?

No gather rate is given in the name of Hat's Server 2. 50 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on Hat's Server 2?

The map on Hat's Server 2 is procedural, size 4,750, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Activity

What is the rank of Hat's Server 2?

In the top 70% of all ranked servers, Hat's Server 2 is #15,322 on player hours over the last seven days.

How full is Hat's Server 2?

Hat's Server 2 shows 0 players at this moment. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Hat's Server 2 wipe?

The record holds too few of Hat's Server 2's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 8 days 22 hours ago the current world was created.

Server Details

Where can Hat's Server 2 be found?

There is no region published for Hat's Server 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 166.1.120.60:28018 is its address.

What is the performance like on Hat's Server 2?

Server fps over the last 48 hours: 40 on average, 40 at the lowest. At its peak it held 123,039 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,061 MB. What players feel as lag is low fps together with a rising entity count.

Hat's Server 2 is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Hat's Server 2. Joining requires the same protocol on your game, which Steam updates.

How reliable is Hat's Server 2 and is it currently online?

Hat's Server 2 is up. It is taking players now. 8 days 20 hours ago is when it last restarted, judging by the uptime it reports. The last 4 full days give 100% uptime, 96 hours on out of 96. First sighting by Rust Analytics: 20 October 2026.

Server Tags

How should you interpret the tags on Hat's Server 2?

These tags are published by Hat's Server 2 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts50 (Group limit): 50 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Hat's Server 2 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Hat's Server 2: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Hat's Server 2?

Type client.connect 166.1.120.60:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts50,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players It holds 0 slots.
ts50
Group limit 50 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.