Skip to the page
RUST ANALYTICS
LIVE45,351PLY11,499SRV
QUOTE 167.114.158.147:28017 Online checked 12m ago

Method Games Solo/Duo Weekly/Vanilla

duo weekly wipes vanillamoddedoxidepremium
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,059
top 45%
Rank · 7d ago
#16,709
6650 places up
Last wipe
3d ago
weekly schedule
Next wipe
3d 16h
Sun 18 Oct, 02:57 UTC
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
3500
Procedural Map · seed 389912715
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers, and #338 of the duo servers (top 79%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 02:57 UTCin 3d 16h

Its weekly schedule tag · low confidence

usual gap
7 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 3d 16hSun 18 Oct, 02:57 UTC
  2. 10d 16hSun 25 Oct, 02:57 UTC
  3. 17d 16hSun 1 Nov, 02:57 UTC
  4. 22d 8hThu 5 Nov, 19:00 UTCFW
  5. 24d 16hSun 8 Nov, 02:57 UTC
  6. 31d 16hSun 15 Nov, 02:57 UTC
  7. 38d 16hSun 22 Nov, 02:57 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:57 UTC3d ago 1 – running 0
Fri 25 Sep, 09:13 UTC19d ago 1 halved by day 6 15.7 days 0
Fri 18 Sep, 09:11 UTC26d ago 1 halved by day 3 7 days 0
Fri 11 Sep, 09:12 UTC33d ago 2 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TRAVELER DUO [MAX 2] Wipe 09.10EU · duo · weekly · 31 on average14/100+0−1.2%
2【独行侠】5倍|10.9新档|单双人|爆枪|月清蓝图EA · duo · weekly · 26 on average37/200+2+6.5%
3DUO | ПАЛЯНИЦЯ | FULL WIPE 08.10 | UA | EU | UKRAINEEU · duo · weekly · 18 on average9/100−1−10.0%
4TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 09.10EU · duo · weekly · 5 on average3/100+0−10.0%
5[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 09.10EU · duo · weekly · 2 on average1/250−2−65.7%
6GORILA.RU Randomitems 150 islands (Random Item)duo · weekly · 2 on average1/200+0−33.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Method Games Solo/Duo Weekly/Vanilla?

The name of Method Games Solo/Duo Weekly/Vanilla carries no gather rate. duo caps groups at 2 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. Entry requires Rust's premium status. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Method Games Solo/Duo Weekly/Vanilla?

Method Games Solo/Duo Weekly/Vanilla uses a procedural map of size 3,500 with seed 389912715, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Method Games Solo/Duo Weekly/Vanilla hold in the server rankings?

For the last seven days, Method Games Solo/Duo Weekly/Vanilla holds rank #10,059 on player hours, in the top 45% of all ranked servers. Among servers in duo, it stands at #338.

What is the population on Method Games Solo/Duo Weekly/Vanilla?

On Method Games Solo/Duo Weekly/Vanilla, 0 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

How does Method Games Solo/Duo Weekly/Vanilla handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 11 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 3 is where the crowd fell when it did not hold.

On what cycle does Method Games Solo/Duo Weekly/Vanilla wipe?

Its tag guides the prediction, as Method Games Solo/Duo Weekly/Vanilla has too few wipes on record to confirm its schedule. The date of its next wipe is Sunday 18 October at 02:57 UTC. 3 days 7 hours ago the current world was created. The tags give a weekly wipe.

Server Overview

What is the server location for Method Games Solo/Duo Weekly/Vanilla?

No region is published by Method Games Solo/Duo Weekly/Vanilla. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 167.114.158.147:28017 is its address.

What is the performance like on Method Games Solo/Duo Weekly/Vanilla?

Server fps over the last 48 hours: 40 on average, 37 at the lowest. At its peak it held 65,834 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,177 MB. What players feel as lag is low fps together with a rising entity count.

Method Games Solo/Duo Weekly/Vanilla runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what Method Games Solo/Duo Weekly/Vanilla runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Method Games Solo/Duo Weekly/Vanilla and is it currently online?

Online at this moment: Method Games Solo/Duo Weekly/Vanilla. The reported uptime puts its last restart at about 22 hours ago. 92% is its uptime for the last 7 full days, 155 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Method Games Solo/Duo Weekly/Vanilla?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts2 (Group limit): Team size caps at 2; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Method Games Solo/Duo Weekly/Vanilla publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Method Games Solo/Duo Weekly/Vanilla show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Method Games Solo/Duo Weekly/Vanilla: Duo Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Connection

What steps do I take to join Method Games Solo/Duo Weekly/Vanilla?

The console route: start Rust, press F1, enter client.connect 167.114.158.147:28017. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status. For more information, go to https://discord.com/invite/methodgames.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,^q,gmrust,cs167398,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts2
Group limit Team size caps at 2.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.