A Rust Server
Key statistics
the figures behind the quote- Players now
- 4/ 40 10% full
- Change · 24h
- ▲+4 no reading a day ago
- 7-day average
- 1 peak 4
- Rank
- #6,869 top 31%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 19 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average | 64/250 | ▲+28+78.6% | |
| 2 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 31 on average | 39/100 | ▲+35+836.0% | |
| 3 | 红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average | 13/200 | ▲+11+550.0% | |
| 4 | East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average | 4/50 | ▼−1−20.0% | |
| 5 | 【辐射国度】月清养老服EA · groups of 6 · 2 on average | 1/150 | ▪+0+0.0% | |
| 6 | MAD RUSTgroups of 5 · weekly · 2 on average | 1/200 | ▼−1−50.0% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. 6 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
The map on A Rust Server is procedural, size 3,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does A Rust Server sit in the rankings?
In the top 31% of all ranked servers, A Rust Server is #6,869 on player hours over the last seven days.
How many players does A Rust Server have?
On A Rust Server, 4 players are in now, out of 40 slots. The seven-day average is 1 players, with a peak of 4. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 3 players.
Wipe Schedule
How often does A Rust Server wipe?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 15 hours ago the current world was created.
Server Details
What is the server location for A Rust Server?
No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 167.148.181.102:28015.
What is the performance like on A Rust Server?
Average server fps for the last 48 hours is 183; the floor was 124. The entity count reached 47,665, covering buildings, deployables and all else in the world. Memory use peaked at 2,636 MB. A climbing entity count plus low fps is the lag players report.
A Rust Server runs which version of Rust?
The version in use at A Rust Server: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is A Rust Server and is it currently online?
The server is live: A Rust Server is online. The reported uptime puts its last restart at about 1 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts6 (Group limit): Teams take no more than 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Server?
On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join A Rust Server?
Type client.connect 167.148.181.102:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts6,^o^z
Game
gmrust
mp40
ts6
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.