Skip to the page
RUST ANALYTICS
LIVE42,899PLY11,497SRV
QUOTE 167.160.89.82:28015 Online NA checked 10m ago

Lonely Island | US

quad monthly wipes moddedoxidepremium
Players · last
0/ 70
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 70
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72% · #1542 in NA
Rank · 7d ago
#13,021
2859 places down
Last wipe
10d ago
monthly schedule
Next wipe
21d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 183440087
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 9h

The force wipe · high confidence

usual gap
0.7 days
between real wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC10d ago 1 – running 0
Sun 4 Oct, 03:27 UTC11d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average1/100+1
2WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average1/75+0+0.0%
3Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 28 on average11/200−9−46.1%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 6 on average2/150+1+100.0%
5Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average0/50−1−100.0%
6Austin Texas Vanilla NoobsNA · quad · monthly · 1 on average0/75+0

Quick answers

from the figures on this page

Server Rules

How is Lonely Island | US configured in terms of rules and settings?

No gather rate is given in the name of Lonely Island | US. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Entry requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

What is the current map on Lonely Island | US?

The map on Lonely Island | US is procedural, size 4,000, with seed 183440087, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Lonely Island | US hold in the server rankings?

On seven-day player hours, Lonely Island | US sits at #15,880, in the top 72% across ranked servers and #1,542 in North America. In the quad group, it ranks #632.

How full is Lonely Island | US?

0 of 70 slots on Lonely Island | US are filled right now. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at Lonely Island | US?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Lonely Island | US schedule its wipes?

A single monthly wipe is what Lonely Island | US runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 10 days 12 hours old. Its tags list a wipe each month.

Server Overview

Where can Lonely Island | US be found?

With the NA tag, Lonely Island | US lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 167.160.89.82:28015.

What is the performance like on Lonely Island | US?

Server fps over the last 48 hours: 109 on average, 88 at the lowest. 92,649 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,271 MB. A climbing entity count plus low fps is the lag players report.

Lonely Island | US runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what Lonely Island | US runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Lonely Island | US?

The server is live: Lonely Island | US is online. The reported uptime puts its last restart at about 1 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Lonely Island | US?

Published by Lonely Island | US for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp70 (Max players): Capacity: 70 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Lonely Island | US?

These Rust Analytics lists include Lonely Island | US: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Lonely Island | US?

The console route: start Rust, press F1, enter client.connect 167.160.89.82:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status. For more information, go to https://discord.com/invite/qkQhTTqRbN.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,^q,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp70
Max players Capacity: 70 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.