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RUST ANALYTICS
LIVE49,807PLY11,519SRV
QUOTE 167.233.108.115:28010 Offline checked 12d ago

Rustoria.co - US Low Pop Preview Server (Map #1)

moddedpve
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,084
top 69%
Rank · 7d ago
#11,161
4923 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Custom Map · seed 1337
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
on rhythm
88%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:45 UTC12d ago 1 – running 0
Thu 1 Oct, 07:17 UTC13d ago 1 – 0.3 days 0
Wed 30 Sep, 23:12 UTC13d ago 1 – 0.3 days 0
Wed 30 Sep, 16:59 UTC13d ago 1 – 0.3 days 0
Wed 30 Sep, 09:25 UTC14d ago 1 – 0.3 days 0
Wed 30 Sep, 02:29 UTC14d ago 1 – 0.3 days 0
Tue 29 Sep, 20:24 UTC14d ago 1 – 0.3 days 0
Tue 29 Sep, 13:44 UTC14d ago 1 – 0.3 days 0
Tue 29 Sep, 06:47 UTC15d ago 1 – 0.3 days 0
Tue 29 Sep, 00:37 UTC15d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average63/2000−27−30.3%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average28/200+5+20.9%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average39/200+7+22.5%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average30/100+5+20.8%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average17/100−1−5.6%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average4/200−5−56.0%

Quick answers

from the figures on this page

Server Rules

How is Rustoria.co - US Low Pop Preview Server (Map #1) configured in terms of rules and settings?

No gather rate appears in the name of Rustoria.co - US Low Pop Preview Server (Map #1). Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rustoria.co - US Low Pop Preview Server (Map #1)?

A procedural map of size 3,750 with seed 1337 runs on Rustoria.co - US Low Pop Preview Server (Map #1), created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Population

Where does Rustoria.co - US Low Pop Preview Server (Map #1) sit in the rankings?

For the last seven days, Rustoria.co - US Low Pop Preview Server (Map #1) holds rank #16,084 on player hours, in the top 69% of all ranked servers.

What is the population on Rustoria.co - US Low Pop Preview Server (Map #1)?

At present, Rustoria.co - US Low Pop Preview Server (Map #1) is offline; the last sighting was 12 days 16 hours ago.

Wipe Frequency

What can you expect on wipe day for Rustoria.co - US Low Pop Preview Server (Map #1)?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Rustoria.co - US Low Pop Preview Server (Map #1) schedule its wipes?

Rustoria.co - US Low Pop Preview Server (Map #1) wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 21 hours ago the current world was created.

Server Details

What is the location of Rustoria.co - US Low Pop Preview Server (Map #1)?

No region tag is published by Rustoria.co - US Low Pop Preview Server (Map #1), though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 167.233.108.115:28010.

What Rust version is Rustoria.co - US Low Pop Preview Server (Map #1) running?

The build is Rust network protocol 2634 and build 166493 on Linux, running on Rustoria.co - US Low Pop Preview Server (Map #1). Your game needs the same protocol to get in; Steam takes care of the update.

Is Rustoria.co - US Low Pop Preview Server (Map #1) up, and how consistent is its uptime?

Rustoria.co - US Low Pop Preview Server (Map #1) is down. The last time we saw it was 12 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 28 September 2026.

Server Tags

What is the meaning of the tags on Rustoria.co - US Low Pop Preview Server (Map #1)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): Build 166493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; builds (Build server): Design and test bases here; creative (Creative): Sandbox rules: nothing to gather, and the build is yours; training (Combat training): A practice server for aim and PvP, with loot provided; modded (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rustoria.co - US Low Pop Preview Server (Map #1) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rustoria.co - US Low Pop Preview Server (Map #1) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rustoria.co - US Low Pop Preview Server (Map #1): Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Rustoria.co - US Low Pop Preview Server (Map #1)?

The console route: start Rust, press F1, enter client.connect 167.233.108.115:28010. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity: 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166493
Build Build 166493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world is the threat.
builds
Build server Design and test bases here.
creative
Creative Sandbox rules: nothing to gather, and the build is yours.
training
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

modded
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.