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RUST ANALYTICS
LIVE52,863PLY11,542SRV
QUOTE 167.233.18.156:28010 Online checked 7m ago

Rustoria.co - US Medium Preview Server (Map #2)

moddedpve
Players · last
0/ ?
+024h
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,762
top 71%
Rank · 7d ago
#16,709
947 places up
Last wipe
12h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Custom Map · seed 1337
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0018:0001:0007:0003:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304012:0018:0001:0007:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
on rhythm
38%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:48 UTC12h ago – – running 0
Mon 12 Oct, 09:36 UTC2d ago 1 – 1.5 days 0
Mon 12 Oct, 00:12 UTC2d ago 0 – 0.4 days 0
Thu 1 Oct, 13:44 UTC12d ago 0 – 10.4 days 0
Thu 1 Oct, 07:16 UTC13d ago 0 – 0.3 days 0
Wed 30 Sep, 23:12 UTC13d ago 0 – 0.3 days 0
Wed 30 Sep, 16:59 UTC13d ago 0 – 0.3 days 0
Wed 30 Sep, 09:24 UTC14d ago 0 – 0.3 days 0
Wed 30 Sep, 02:29 UTC14d ago 0 – 0.3 days 0
Tue 29 Sep, 20:25 UTC14d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average63/2000−38−37.8%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average30/200+1+4.7%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average38/200+4+10.9%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average29/100+3+10.5%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average16/100−5−23.5%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average2/200−7−77.4%

Quick answers

from the figures on this page

Rules & Settings

How is Rustoria.co - US Medium Preview Server (Map #2) configured in terms of rules and settings?

The name of Rustoria.co - US Medium Preview Server (Map #2) carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. VAC is active.

What is the current map on Rustoria.co - US Medium Preview Server (Map #2)?

Rustoria.co - US Medium Preview Server (Map #2) uses a procedural map of size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Player Count

Where does Rustoria.co - US Medium Preview Server (Map #2) sit in the rankings?

For the last seven days, Rustoria.co - US Medium Preview Server (Map #2) holds rank #15,762 on player hours, in the top 71% of all ranked servers.

How many players does Rustoria.co - US Medium Preview Server (Map #2) have?

0 players are on Rustoria.co - US Medium Preview Server (Map #2) now. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 0 players.

Wipe Frequency

How does Rustoria.co - US Medium Preview Server (Map #2) handle wipe day?

The average peak across its recent wipes is 0 players. 39 hours after the latest wipe, the crowd reached its peak.

On what cycle does Rustoria.co - US Medium Preview Server (Map #2) wipe?

No next wipe can be predicted for Rustoria.co - US Medium Preview Server (Map #2): it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 hours.

Server Details

What is the location of Rustoria.co - US Medium Preview Server (Map #2)?

Its name points to North America, but Rustoria.co - US Medium Preview Server (Map #2) publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 167.233.18.156:28010.

What is the performance like on Rustoria.co - US Medium Preview Server (Map #2)?

Average server fps for the last 48 hours is 30; the floor was 29. The entity count reached 120,763, covering buildings, deployables and all else in the world. The memory ceiling reached 2,827 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Rustoria.co - US Medium Preview Server (Map #2) running?

Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - US Medium Preview Server (Map #2) runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rustoria.co - US Medium Preview Server (Map #2)?

The server is live: Rustoria.co - US Medium Preview Server (Map #2) is online. 10 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 20% uptime, 34 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.

Server Tags

How should you interpret the tags on Rustoria.co - US Medium Preview Server (Map #2)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; builds (Build server): Base practice and design; creative (Creative): Sandbox rules: nothing to gather, and the build is yours; training (Combat training): Loot is handed over for aim and PvP practice; modded (Modded): Modded listing: the game is changed by plugins or settings, which Rustoria.co - US Medium Preview Server (Map #2) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rustoria.co - US Medium Preview Server (Map #2) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rustoria.co - US Medium Preview Server (Map #2): Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to Rustoria.co - US Medium Preview Server (Map #2)?

The console route: start Rust, press F1, enter client.connect 167.233.18.156:28010. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players It holds 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.
builds
Build server Base practice and design.
creative
Creative Sandbox rules: nothing to gather, and the build is yours.
training
Combat training Loot is handed over for aim and PvP practice.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.