A Rust Staging Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,983 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 18967979
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 424/450 | ▲+74+21.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 416/475 | ▲+133+46.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 291/300 | ▼−99−25.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 393/425 | ▲+119+43.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 71/250 | ▼−4−5.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 312/425 | ▲+39+14.1% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Staging Server configured in terms of rules and settings?
No gather rate appears in the name of A Rust Staging Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Staging Server?
A Rust Staging Server uses a procedural map of size 3,000 with seed 18967979, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of A Rust Staging Server?
In the top 71% of all ranked servers, A Rust Staging Server is #15,983 on player hours over the last seven days.
How full is A Rust Staging Server?
Right now, A Rust Staging Server is offline; the last sighting was 5 days 3 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does A Rust Staging Server wipe?
There are too few wipes on record for A Rust Staging Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days 4 hours old.
Server Overview
What is the location of A Rust Staging Server?
For A Rust Staging Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 167.235.183.166:28015.
What Rust version is A Rust Staging Server running?
The build is Rust network protocol 2634 and build 167231 on Linux, running on A Rust Staging Server. The protocol has to match for you to join, and Steam applies that update.
Is A Rust Staging Server up, and how consistent is its uptime?
A Rust Staging Server is down. The last time we saw it was 5 days 3 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. 8 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on A Rust Staging Server?
Published by A Rust Staging Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Staging Server?
These Rust Analytics lists include A Rust Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join A Rust Staging Server?
The console route: start Rust, press F1, enter client.connect 167.235.183.166:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.