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RUST ANALYTICS
LIVE52,487PLY11,532SRV
QUOTE 167.235.33.217:44672 Offline checked 7d ago

Wild Rust

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,767
top 61%
Rank · 7d ago
#10,071
3696 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4000
Procedural Map · seed 1412169497
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW12d ago – – running 2
Tue 15 Sep, 19:14 UTC28d ago 3 held half 16 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average476/500−14−2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average270/300−38−12.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average217/225−80−27.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−20−41.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average237/300−7−2.9%

Quick answers

from the figures on this page

Server Rules

How is Wild Rust configured in terms of rules and settings?

No gather rate is given in the name of Wild Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Wild Rust?

A procedural map of size 4,000 with seed 1412169497 runs on Wild Rust, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Wild Rust hold in the server rankings?

For the last seven days, Wild Rust holds rank #13,767 on player hours, in the top 61% of all ranked servers.

How full is Wild Rust?

At present, Wild Rust is offline; the last sighting was 7 days 21 hours ago.

Wipe Frequency

What can you expect on wipe day for Wild Rust?

Recent wipes at this server drew an average peak of 3 players. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Wild Rust schedule its wipes?

The record holds too few of Wild Rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 16 hours.

Server Overview

Where can Wild Rust be found?

No region is published by Wild Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 167.235.33.217:44672.

Wild Rust runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Wild Rust. The protocol has to match for you to join, and Steam applies that update.

How reliable is Wild Rust and is it currently online?

Offline at this moment: Wild Rust. Last seen 7 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Tags and Rankings

How should you interpret the tags on Wild Rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Wild Rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Wild Rust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Wild Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Wild Rust?

Type client.connect 167.235.33.217:44672 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.