OMC Sparker's PVE [Monthly] Zombies - Bandits
Key statistics
the figures behind the quote- Players now
- 1/ 40 2% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #3,327 top 15% · #591 in NA
- Rank · 7d ago
- #3,408 ▲81 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 164 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1289664808
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 68/200 | ▼−3−4.3% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 48/200 | ▼−16−25.5% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average | 57/100 | ▼−14−20.3% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average | 37/100 | ▼−8−17.3% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 44/150 | ▼−9−17.0% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average | 21/420 | ▼−15−42.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on OMC Sparker's PVE [Monthly] Zombies - Bandits?
No gather rate appears in the name of OMC Sparker's PVE [Monthly] Zombies - Bandits. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
What is the current map on OMC Sparker's PVE [Monthly] Zombies - Bandits?
A procedural map of size 4,250 with seed 1289664808 runs on OMC Sparker's PVE [Monthly] Zombies - Bandits, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does OMC Sparker's PVE [Monthly] Zombies - Bandits hold in the server rankings?
On seven-day player hours, OMC Sparker's PVE [Monthly] Zombies - Bandits sits at #3,327, in the top 15% across ranked servers and #591 in North America.
What is the population on OMC Sparker's PVE [Monthly] Zombies - Bandits?
On OMC Sparker's PVE [Monthly] Zombies - Bandits, 1 players are in now, out of 40 slots. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 3 players.
Wipe Schedule
What happens on wipe day at OMC Sparker's PVE [Monthly] Zombies - Bandits?
Recent wipes at this server drew an average peak of 5 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.
How often does OMC Sparker's PVE [Monthly] Zombies - Bandits wipe?
A single monthly wipe is what OMC Sparker's PVE [Monthly] Zombies - Bandits runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days ago the current world was created. Its tags list a wipe each month.
Server Details
What is the location of OMC Sparker's PVE [Monthly] Zombies - Bandits?
The NA tag and North America are what OMC Sparker's PVE [Monthly] Zombies - Bandits lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 168.100.160.43:30007 is its address.
Is OMC Sparker's PVE [Monthly] Zombies - Bandits performing well?
The last 48 hours average 60 server fps, the low being 58. At its peak it held 95,822 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,596 MB. What players feel as lag is low fps together with a rising entity count.
OMC Sparker's PVE [Monthly] Zombies - Bandits runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Linux, running on OMC Sparker's PVE [Monthly] Zombies - Bandits. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of OMC Sparker's PVE [Monthly] Zombies - Bandits?
The server is live: OMC Sparker's PVE [Monthly] Zombies - Bandits is online. Its own uptime figure dates the last restart to roughly 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on OMC Sparker's PVE [Monthly] Zombies - Bandits?
Published by OMC Sparker's PVE [Monthly] Zombies - Bandits for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.
OMC Sparker's PVE [Monthly] Zombies - Bandits appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include OMC Sparker's PVE [Monthly] Zombies - Bandits: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join OMC Sparker's PVE [Monthly] Zombies - Bandits?
Type client.connect 168.100.160.43:30007 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/HNfq9d7Uw6.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.