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RUST ANALYTICS
LIVE76,128PLY11,718SRV
QUOTE 168.100.162.12:30015 Online checked 8m ago

Staging

Players · last
0/ ?
+024h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
5h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1234567810
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 14:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 14:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:28 UTC5h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average437/500+50+13.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average374/400−15−3.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average296/325+2+0.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average326/350−42−11.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average46/250−25−35.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average341/450+44+14.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Staging?

No gather rate appears in the name of Staging. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Staging?

A procedural map of size 3,000 with seed 1234567810 runs on Staging, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Staging?

In the top 72% of all ranked servers, Staging is #15,892 on player hours over the last seven days.

How full is Staging?

Staging shows 0 players at this moment. Average players over the last seven days: 0.

Wipe Frequency

When does Staging schedule its wipes?

There are too few wipes on record for Staging to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 hours old.

Server Details

Where can Staging be found?

For Staging, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 168.100.162.12:30015.

Is Staging performing well?

Server fps over the last 48 hours: 60 on average, 58 at the lowest. At its peak it held 43,000 entities: buildings, deployables and the rest of the world. Up to 4,824 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Staging running?

The build is Rust network protocol 2635 and build 167963 on Linux, running on Staging. Joining requires the same protocol on your game, which Steam updates.

Is Staging up, and how consistent is its uptime?

The server is live: Staging is online. The reported uptime puts its last restart at about 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Staging?

Published by Staging for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167963 (Build): Game build: 167963; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Staging appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Staging: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to Staging?

The console route: start Rust, press F1, enter client.connect 168.100.162.12:30015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs167963,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167963
Build Game build: 167963.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.