Staging
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,892 top 72%
- Rank · 7d ago
- #16,709 ▲817 places up
- Last wipe
- 5h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1234567810
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:28 UTC5h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 437/500 | ▲+50+13.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 374/400 | ▼−15−3.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 296/325 | ▲+2+0.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 326/350 | ▼−42−11.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 46/250 | ▼−25−35.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 341/450 | ▲+44+14.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Staging?
No gather rate appears in the name of Staging. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Staging?
A procedural map of size 3,000 with seed 1234567810 runs on Staging, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of Staging?
In the top 72% of all ranked servers, Staging is #15,892 on player hours over the last seven days.
How full is Staging?
Staging shows 0 players at this moment. Average players over the last seven days: 0.
Wipe Frequency
When does Staging schedule its wipes?
There are too few wipes on record for Staging to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 hours old.
Server Details
Where can Staging be found?
For Staging, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 168.100.162.12:30015.
Is Staging performing well?
Server fps over the last 48 hours: 60 on average, 58 at the lowest. At its peak it held 43,000 entities: buildings, deployables and the rest of the world. Up to 4,824 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is Staging running?
The build is Rust network protocol 2635 and build 167963 on Linux, running on Staging. Joining requires the same protocol on your game, which Steam updates.
Is Staging up, and how consistent is its uptime?
The server is live: Staging is online. The reported uptime puts its last restart at about 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Staging?
Published by Staging for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167963 (Build): Game build: 167963; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Staging appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Staging: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to Staging?
The console route: start Rust, press F1, enter client.connect 168.100.162.12:30015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs167963,ts8
Game
gmrust
mp0
ts8
v2635
cs167963
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.