CSL US Scrim - DM
Key statistics
the figures behind the quote- Players now
- 0/ 1000 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,965 top 72%
- Rank · 7d ago
- #15,887 ▼1078 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Billy Joe's Custom Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average | 40/175 | ▲+7+22.4% | |
| 2 | [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average | 22/50 | ▲+3+18.4% | |
| 3 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 9/100 | ▪+0+3.8% | |
| 4 | Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average | 11/100 | ▲+4+67.1% | |
| 5 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average | 11/90 | ▪+0+0.0% | |
| 6 | Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average | 4/150 | ▼−7−64.7% |
Quick answers
from the figures on this pageRules & Settings
How is CSL US Scrim - DM configured in terms of rules and settings?
The name of CSL US Scrim - DM carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Population
Where does CSL US Scrim - DM sit in the rankings?
For the last seven days, CSL US Scrim - DM holds rank #16,965 on player hours, in the top 72% of all ranked servers.
How many players does CSL US Scrim - DM have?
Right now, CSL US Scrim - DM is offline; the last sighting was 17 days 4 hours ago.
Wipe Frequency
When does CSL US Scrim - DM schedule its wipes?
There are too few wipes on record for CSL US Scrim - DM to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 18 days 2 hours old.
Server Info
What is the location of CSL US Scrim - DM?
No region tag is published by CSL US Scrim - DM, though its name points to North America. Rust Analytics reports the location a server claims, not the machine's actual location. 168.100.162.210:28100 is its address.
What Rust version is CSL US Scrim - DM running?
The version in use at CSL US Scrim - DM: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is CSL US Scrim - DM up, and how consistent is its uptime?
Offline at this moment: CSL US Scrim - DM. Last seen 17 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.
Server Tags
How should you interpret the tags on CSL US Scrim - DM?
These tags are published by CSL US Scrim - DM and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does CSL US Scrim - DM show up in Rust Analytics lists and filters?
These Rust Analytics lists include CSL US Scrim - DM: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to CSL US Scrim - DM?
The console route: start Rust, press F1, enter client.connect 168.100.162.210:28100. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1000,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp1000
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.