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RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 168.100.162.210:28030 Online checked 10m ago

CSL US - Battlefield

moddedoxide
Players · last
0/ 1000
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Billy Joe's Custom Map
First seen
26 Sep 2026
no hostname published

Players

AveragePeakWipe
0123423:0007:0015:0022:0006:0014:00Wiped Mon 12 Oct, 23:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:29 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 129 on average48/600−33−41.0%
2Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 18 on average7/200−7−48.8%
3Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 6 on average4/100+0+0.0%
4Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 3 on average4/100−2−30.4%
5SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average2/100+1+100.0%
6US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average1/200−2−61.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on CSL US - Battlefield?

The name of CSL US - Battlefield carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Activity

What is the rank of CSL US - Battlefield?

In the top 71% of all ranked servers, CSL US - Battlefield is #15,901 on player hours over the last seven days.

What is the population on CSL US - Battlefield?

0 of 1,000 slots on CSL US - Battlefield are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does CSL US - Battlefield wipe?

The record holds too few of CSL US - Battlefield's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 40 hours.

Server Overview

What is the location of CSL US - Battlefield?

No region tag is published by CSL US - Battlefield, though its name points to North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 168.100.162.210:28030 is its address.

What Rust version is CSL US - Battlefield running?

The version in use at CSL US - Battlefield: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is CSL US - Battlefield up, and how consistent is its uptime?

The server is live: CSL US - Battlefield is online. The last 7 full days give 15% uptime, 25 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on CSL US - Battlefield?

These tags are published by CSL US - Battlefield and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

CSL US - Battlefield appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include CSL US - Battlefield: Modded Rust servers, Best Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to CSL US - Battlefield?

The console route: start Rust, press F1, enter client.connect 168.100.162.210:28030. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.