CSL US - Battlefield
Key statistics
the figures behind the quote- Players now
- 0/ 1000 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Billy Joe's Custom Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:29 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 129 on average | 48/600 | ▼−33−41.0% | |
| 2 | Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 18 on average | 7/200 | ▼−7−48.8% | |
| 3 | Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 6 on average | 4/100 | ▪+0+0.0% | |
| 4 | Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 3 on average | 4/100 | ▼−2−30.4% | |
| 5 | SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average | 2/100 | ▲+1+100.0% | |
| 6 | US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average | 1/200 | ▼−2−61.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on CSL US - Battlefield?
The name of CSL US - Battlefield carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Activity
What is the rank of CSL US - Battlefield?
In the top 71% of all ranked servers, CSL US - Battlefield is #15,901 on player hours over the last seven days.
What is the population on CSL US - Battlefield?
0 of 1,000 slots on CSL US - Battlefield are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does CSL US - Battlefield wipe?
The record holds too few of CSL US - Battlefield's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 40 hours.
Server Overview
What is the location of CSL US - Battlefield?
No region tag is published by CSL US - Battlefield, though its name points to North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 168.100.162.210:28030 is its address.
What Rust version is CSL US - Battlefield running?
The version in use at CSL US - Battlefield: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is CSL US - Battlefield up, and how consistent is its uptime?
The server is live: CSL US - Battlefield is online. The last 7 full days give 15% uptime, 25 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on CSL US - Battlefield?
These tags are published by CSL US - Battlefield and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
CSL US - Battlefield appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include CSL US - Battlefield: Modded Rust servers, Best Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to CSL US - Battlefield?
The console route: start Rust, press F1, enter client.connect 168.100.162.210:28030. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1000,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp1000
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.