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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 168.119.120.71:28010 Offline checked 1d ago

Rustoria.co - US Medium Preview Server (Map #4)

moddedpve
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,909
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Custom Map · seed 1337
First seen
11 Oct 2026
no hostname published

Players

AveragePeakWipe
0123417:0020:0022:0001:0006:0009:00Wiped Tue 13 Oct, 05:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304017:0020:0022:0001:0006:0009:00Wiped Tue 13 Oct, 05:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:19 UTC1d ago – – running 0
Mon 12 Oct, 09:56 UTC2d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average122/2000−30−20.0%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average49/200−4−7.3%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average43/200−5−10.9%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average46/100−7−12.8%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average32/100−2−5.7%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average27/200−4−13.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rustoria.co - US Medium Preview Server (Map #4)?

No gather rate appears in the name of Rustoria.co - US Medium Preview Server (Map #4). The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rustoria.co - US Medium Preview Server (Map #4)?

A procedural map of size 4,250 with seed 1337 runs on Rustoria.co - US Medium Preview Server (Map #4), created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

What position does Rustoria.co - US Medium Preview Server (Map #4) hold in the server rankings?

For the last seven days, Rustoria.co - US Medium Preview Server (Map #4) holds rank #15,909 on player hours, in the top 72% of all ranked servers.

How many players does Rustoria.co - US Medium Preview Server (Map #4) have?

Right now, Rustoria.co - US Medium Preview Server (Map #4) is offline; the last sighting was 30 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Rustoria.co - US Medium Preview Server (Map #4)?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Rustoria.co - US Medium Preview Server (Map #4) schedule its wipes?

The record holds too few of Rustoria.co - US Medium Preview Server (Map #4)'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.

Server Details

What is the server location for Rustoria.co - US Medium Preview Server (Map #4)?

Its name points to North America, but Rustoria.co - US Medium Preview Server (Map #4) publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 168.119.120.71:28010 is its address.

Is Rustoria.co - US Medium Preview Server (Map #4) performing well?

The last 48 hours average 30 server fps, the low being 30. The entity count reached 122,213, covering buildings, deployables and all else in the world. Memory use peaked at 2,941 MB. Low fps and growing entities are the source of felt lag.

Rustoria.co - US Medium Preview Server (Map #4) runs which version of Rust?

The version in use at Rustoria.co - US Medium Preview Server (Map #4): Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rustoria.co - US Medium Preview Server (Map #4) and is it currently online?

No response from Rustoria.co - US Medium Preview Server (Map #4). It was last seen 30 hours ago. Its own uptime figure dates the last restart to roughly 45 minutes ago. 65% is its uptime for the last 2 full days, 31 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Tags and Rankings

How should you interpret the tags on Rustoria.co - US Medium Preview Server (Map #4)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; builds (Build server): Base practice and design; creative (Creative): No gathering here: build what you want in sandbox mode; training (Combat training): A practice server for aim and PvP, with loot provided; modded (Modded): Modded listing: the game is changed by plugins or settings, which Rustoria.co - US Medium Preview Server (Map #4) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rustoria.co - US Medium Preview Server (Map #4)?

The following Rust Analytics lists feature Rustoria.co - US Medium Preview Server (Map #4): Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join Rustoria.co - US Medium Preview Server (Map #4)?

Type client.connect 168.119.120.71:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE No fighting between players: the world is the threat.
builds
Build server Base practice and design.
creative
Creative No gathering here: build what you want in sandbox mode.
training
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.