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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 168.197.96.43:28015 Online NA checked 12m ago

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

2x biweekly wipes vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 1 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 9
Rank
#3,082
top 14% · #538 in NA
Rank · 7d ago
#3,583
501 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 7h
Thu 15 Oct, 17:59 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
194
player hours, last seven days
Map
3000
Procedural Map · seed 607044141
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:59 UTCin 1d 7h

Its biweekly schedule tag · low confidence

usual gap
13.8 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 5

Coming wipes

  1. 1d 7hThu 15 Oct, 17:59 UTC
  2. 15d 7hThu 29 Oct, 17:59 UTC
  3. 22d 8hThu 5 Nov, 19:00 UTCFW
  4. 29d 7hThu 12 Nov, 17:59 UTC
  5. 43d 7hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 4 – running 0
Thu 17 Sep, 23:13 UTC26d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 2 on average4/100+1+33.3%
2C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++NA · groups of 99+ · 2x · biweekly · 1 on average0/250+0
3US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 149 on average63/200−16−20.6%
4Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 148 on average52/100+7+14.7%
5HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 125 on average17/100−2−10.9%
6HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average43/100−10−19.0%

Quick answers

from the figures on this page

Server Rules

How is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly configured in terms of rules and settings?

A gather rate of 2x appears in the name of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is procedural, size 3,000, with seed 607044141, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

In the top 14% of all ranked servers, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #3,082 on player hours over the last seven days and #538 in North America.

How full is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

0 of 100 slots on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly are filled right now. The mean over the last seven days is 1 players, reaching 9 at its highest. At 22:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

An average of 2 players marked the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 5 is where the crowd fell when it did not hold.

On what cycle does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?

The schedule at TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 17:59 UTC. This world has been running for 12 days 16 hours. A fortnightly wipe is published in its tags.

Server Info

Where can TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly be found?

With the NA tag, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 168.197.96.43:28015 is its address.

Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly performing well?

The last 48 hours average 156 server fps, the low being 101. At its peak it held 51,658 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,937 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is up. It is taking players now. 21 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

These tags are published by TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly show up in Rust Analytics lists and filters?

On Rust Analytics, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly matches these lists: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What steps do I take to join TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Type client.connect 168.197.96.43:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/QpwNR4Tynm.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.