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RUST ANALYTICS
LIVE41,879PLY11,465SRV
QUOTE 169.58.224.164:28015 Offline checked 24d ago

Private Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,467
no region published
Rank · 7d ago
#15,134
333 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average306/325−55−15.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average166/225−47−21.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average195/250+31+19.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average178/200−38−17.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average175/175−7−3.8%

Quick answers

from the figures on this page

Rules & Settings

How is Private Rust Server configured in terms of rules and settings?

No gather rate is given in the name of Private Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Private Rust Server?

Private Rust Server uses a procedural map, which the game generates.

Player Count

Where does Private Rust Server sit in the rankings?

In the top – of all ranked servers, Private Rust Server is #15,467 on player hours over the last seven days.

What is the population on Private Rust Server?

At present, Private Rust Server is offline; the last sighting was 24 days 1 hours ago.

Wipe Frequency

When does Private Rust Server schedule its wipes?

No rhythm can be told for Private Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 24 days 12 hours old.

Server Details

What is the location of Private Rust Server?

No region is published by Private Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 169.58.224.164:28015.

Private Rust Server is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Private Rust Server. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Private Rust Server?

No response from Private Rust Server. It was last seen 24 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Private Rust Server?

Published by Private Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Private Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Private Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Private Rust Server?

Type client.connect 169.58.224.164:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.