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RUST ANALYTICS
LIVE98,155PLY11,822SRV
QUOTE 170.203.121.20:28015 Online checked 4m ago

Riley-Palmer Family Server

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,047
top 32%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
–
Procedural Map
First seen
24 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5222:0006:0015:0023:0008:0016:00Wiped Sat 24 Oct, 22:15 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1bro-testriggroups of 8+ · 179 on average4/100+1+25.0%
2ShockRust | Blue | NoLimitno group limit · 166 on average231/500−50−17.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100+6+4.8%
4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 107 on average177/225−30−14.6%
5[Whitelist]KagiRust8groups of 20+ · 88 on average56/300+12+27.8%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average35/200−109−75.7%

Quick answers

from the figures on this page

Server Rules

How is Riley-Palmer Family Server configured in terms of rules and settings?

No gather rate appears in the name of Riley-Palmer Family Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Riley-Palmer Family Server?

A procedural map runs on Riley-Palmer Family Server, created by the game.

Population

What is the rank of Riley-Palmer Family Server?

For the last seven days, Riley-Palmer Family Server holds rank #7,047 on player hours, in the top 32% of all ranked servers.

How full is Riley-Palmer Family Server?

On Riley-Palmer Family Server, 0 players are in now, out of 10 slots. The seven-day average is 0 players, with a peak of 2. At 06:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

On what cycle does Riley-Palmer Family Server wipe?

No rhythm can be told for Riley-Palmer Family Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 43 hours old.

Server Info

What is the server location for Riley-Palmer Family Server?

No region is published by Riley-Palmer Family Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 170.203.121.20:28015.

What Rust version is Riley-Palmer Family Server running?

The build is Rust network protocol 2635 and build 168909 on Linux, running on Riley-Palmer Family Server. The protocol has to match for you to join, and Steam applies that update.

Is Riley-Palmer Family Server up, and how consistent is its uptime?

Online at this moment: Riley-Palmer Family Server. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 24 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Riley-Palmer Family Server?

Published by Riley-Palmer Family Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Riley-Palmer Family Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Riley-Palmer Family Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join Riley-Palmer Family Server?

The console route: start Rust, press F1, enter client.connect 170.203.121.20:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Game build: 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

rustmaps
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.