shit rust servers.co
Key statistics
the figures behind the quote- Players now
- 0/ 60 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,025 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▼−17−3.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 421/475 | ▼−46−9.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 192/200 | ▼−10−4.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 364/375 | ▼−64−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−32−40.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 325/400 | ▲+8+2.7% |
Quick answers
from the figures on this pageServer Rules
How is shit rust servers.co configured in terms of rules and settings?
No gather rate appears in the name of shit rust servers.co. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on shit rust servers.co?
The game generates the procedural map on shit rust servers.co.
Player Count
What position does shit rust servers.co hold in the server rankings?
In the top – of all ranked servers, shit rust servers.co is #15,025 on player hours over the last seven days.
How many players does shit rust servers.co have?
Right now, shit rust servers.co is offline; the last sighting was 29 days 23 hours ago.
Wipe Cycle
When does shit rust servers.co schedule its wipes?
The record holds too few of shit rust servers.co's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 31 days 18 hours ago the current world was created.
Server Details
Where can shit rust servers.co be found?
For shit rust servers.co, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 170.23.227.133:27135.
shit rust servers.co is on which Rust version?
Rust network protocol 2633 and build 163794 on Linux is what shit rust servers.co runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of shit rust servers.co?
Offline at this moment: shit rust servers.co. Last seen 29 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on shit rust servers.co?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes, which shit rust servers.co publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
shit rust servers.co appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include shit rust servers.co: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Connection
How can I connect to shit rust servers.co?
Type client.connect 170.23.227.133:27135 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8
Game
gmrust
mp60
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.