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RUST ANALYTICS
LIVE82,411PLY11,693SRV
QUOTE 170.238.218.186:28015 Offline checked 6d ago

Rust By: Monza

Players · last
0/ 20
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,100
top 63%
Rank · 7d ago
#16,222
2122 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average548/600−15−2.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average420/450−56−11.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/225−63−24.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average382/400−58−13.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−23−32.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average341/425+15+4.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust By: Monza?

No gather rate is given in the name of Rust By: Monza. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Rust By: Monza?

Rust By: Monza uses a procedural map, which the game generates.

Activity

Where does Rust By: Monza sit in the rankings?

In the top 63% of all ranked servers, Rust By: Monza is #14,100 on player hours over the last seven days.

How full is Rust By: Monza?

Right now, Rust By: Monza is offline; the last sighting was 6 days ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

On what cycle does Rust By: Monza wipe?

No rhythm can be told for Rust By: Monza yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 18 hours.

Server Details

What is the server location for Rust By: Monza?

For Rust By: Monza, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 170.238.218.186:28015.

What Rust version is Rust By: Monza running?

The build is Rust network protocol 2634 and build 167231 on Windows, running on Rust By: Monza. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust By: Monza?

Rust By: Monza is down. The last time we saw it was 6 days ago. The last 7 full days give 1% uptime, 2 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Rust By: Monza?

Published by Rust By: Monza for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust By: Monza appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust By: Monza: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Rust By: Monza?

The console route: start Rust, press F1, enter client.connect 170.238.218.186:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build It runs build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.