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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 171.217.72.163:28015 Offline checked 5d ago

本地单机服

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 198 on average247/275−23−8.5%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average44/200−28−38.6%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 97 on average133/200−6−4.3%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average31/415−45−59.3%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average13/100−30−69.8%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 59 on average60/250−21−26.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 本地单机服?

No gather rate is given in the name of 本地单机服. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on 本地单机服?

The game generates the procedural map on 本地单机服.

Activity

What position does 本地单机服 hold in the server rankings?

In the top 72% of all ranked servers, 本地单机服 is #15,919 on player hours over the last seven days.

How many players does 本地单机服 have?

At present, 本地单机服 is offline; the last sighting was 5 days 8 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does 本地单机服 schedule its wipes?

No rhythm can be told for 本地单机服 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 9 hours.

Server Details

Where can 本地单机服 be found?

No region tag is published by 本地单机服, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. 171.217.72.163:28015 is its address.

What Rust version is 本地单机服 running?

The version in use at 本地单机服: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is 本地单机服 up, and how consistent is its uptime?

Offline at this moment: 本地单机服. Last seen 5 days 8 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. The earliest Rust Analytics saw it was 9 October 2026.

Server Tags

How should you interpret the tags on 本地单机服?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which 本地单机服 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 本地单机服 show up in Rust Analytics lists and filters?

These Rust Analytics lists include 本地单机服: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join 本地单机服?

The console route: start Rust, press F1, enter client.connect 171.217.72.163:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.