10/8 Vengeance | Solo/Duo/Trio | NoDecay
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #4,728 top 21%
- Rank · 7d ago
- #4,921 ▲193 places up
- Last wipe
- 4d ago no schedule published
- Next wipe
- 2d 6h Fri 16 Oct, 03:01 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 61 player hours, last seven days
- Map
- 6000 Procedural Map · seed 749613
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 6
Coming wipes
- 2d 6hFri 16 Oct, 03:01 UTC
- 9d 6hFri 23 Oct, 03:01 UTC
- 16d 6hFri 30 Oct, 03:01 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 23d 6hFri 6 Nov, 03:01 UTC
- 30d 6hFri 13 Nov, 03:01 UTC
- 37d 6hFri 20 Nov, 03:01 UTC
- 44d 6hFri 27 Nov, 03:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 03:01 UTC4d ago | 2 | – | running | 1 |
| Fri 2 Oct, 03:42 UTC11d ago | 2 | held half | 7 days | 0 |
| Fri 25 Sep, 02:35 UTC18d ago | 2 | halved by day 6 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 424/450 | ▲+74+21.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 429/475 | ▲+146+51.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 285/300 | ▼−105−26.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 409/425 | ▲+135+49.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 75/250 | ▪+0+0.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 309/425 | ▲+36+13.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?
No gather rate is given in the name of 10/8 Vengeance | Solo/Duo/Trio | NoDecay. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?
The map on 10/8 Vengeance | Solo/Duo/Trio | NoDecay is procedural, size 6,000, with seed 749613, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does 10/8 Vengeance | Solo/Duo/Trio | NoDecay hold in the server rankings?
For the last seven days, 10/8 Vengeance | Solo/Duo/Trio | NoDecay holds rank #4,728 on player hours, in the top 21% of all ranked servers.
What is the population on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?
0 of 50 slots on 10/8 Vengeance | Solo/Duo/Trio | NoDecay are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 2 players.
Wipe Schedule
How does 10/8 Vengeance | Solo/Duo/Trio | NoDecay handle wipe day?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 6 is where the crowd fell when it did not hold.
How often does 10/8 Vengeance | Solo/Duo/Trio | NoDecay wipe?
Wipes at 10/8 Vengeance | Solo/Duo/Trio | NoDecay follow the rhythm every Friday at 03:01 UTC. The date of its next wipe is Friday 16 October at 03:01 UTC. This world has been running for 4 days 16 hours.
Server Info
What is the location of 10/8 Vengeance | Solo/Duo/Trio | NoDecay?
There is no region published for 10/8 Vengeance | Solo/Duo/Trio | NoDecay. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 172.240.15.67:25615 is its address.
How is the performance on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?
Server fps over the last 48 hours: 113 on average, 79 at the lowest. The entity count reached 209,331, covering buildings, deployables and all else in the world. The memory ceiling reached 6,396 MB. Low fps and growing entities are the source of felt lag.
What Rust version is 10/8 Vengeance | Solo/Duo/Trio | NoDecay running?
Rust network protocol 2634 and build 167231 on Linux is what 10/8 Vengeance | Solo/Duo/Trio | NoDecay runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is 10/8 Vengeance | Solo/Duo/Trio | NoDecay and is it currently online?
10/8 Vengeance | Solo/Duo/Trio | NoDecay is up. It is taking players now. 4 days 15 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?
Published by 10/8 Vengeance | Solo/Duo/Trio | NoDecay for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Also in the tags and at the top of this page: current players, queue and world creation time.
10/8 Vengeance | Solo/Duo/Trio | NoDecay appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature 10/8 Vengeance | Solo/Duo/Trio | NoDecay: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join 10/8 Vengeance | Solo/Duo/Trio | NoDecay?
Type client.connect 172.240.15.67:25615 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.