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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 172.240.15.67:25615 Online checked 6m ago

10/8 Vengeance | Solo/Duo/Trio | NoDecay

oxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,728
top 21%
Rank · 7d ago
#4,921
193 places up
Last wipe
4d ago
no schedule published
Next wipe
2d 6h
Fri 16 Oct, 03:01 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
61
player hours, last seven days
Map
6000
Procedural Map · seed 749613
First seen
18 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 03:01 UTCin 2d 6h

Every Friday at 03:01 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 6

Coming wipes

  1. 2d 6hFri 16 Oct, 03:01 UTC
  2. 9d 6hFri 23 Oct, 03:01 UTC
  3. 16d 6hFri 30 Oct, 03:01 UTC
  4. 22d 22hThu 5 Nov, 19:00 UTCFW
  5. 23d 6hFri 6 Nov, 03:01 UTC
  6. 30d 6hFri 13 Nov, 03:01 UTC
  7. 37d 6hFri 20 Nov, 03:01 UTC
  8. 44d 6hFri 27 Nov, 03:01 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:01 UTC4d ago 2 – running 1
Fri 2 Oct, 03:42 UTC11d ago 2 held half 7 days 0
Fri 25 Sep, 02:35 UTC18d ago 2 halved by day 6 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average424/450+74+21.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average429/475+146+51.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average285/300−105−26.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average409/425+135+49.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250+0+0.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average309/425+36+13.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?

No gather rate is given in the name of 10/8 Vengeance | Solo/Duo/Trio | NoDecay. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?

The map on 10/8 Vengeance | Solo/Duo/Trio | NoDecay is procedural, size 6,000, with seed 749613, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does 10/8 Vengeance | Solo/Duo/Trio | NoDecay hold in the server rankings?

For the last seven days, 10/8 Vengeance | Solo/Duo/Trio | NoDecay holds rank #4,728 on player hours, in the top 21% of all ranked servers.

What is the population on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?

0 of 50 slots on 10/8 Vengeance | Solo/Duo/Trio | NoDecay are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 2 players.

Wipe Schedule

How does 10/8 Vengeance | Solo/Duo/Trio | NoDecay handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 6 is where the crowd fell when it did not hold.

How often does 10/8 Vengeance | Solo/Duo/Trio | NoDecay wipe?

Wipes at 10/8 Vengeance | Solo/Duo/Trio | NoDecay follow the rhythm every Friday at 03:01 UTC. The date of its next wipe is Friday 16 October at 03:01 UTC. This world has been running for 4 days 16 hours.

Server Info

What is the location of 10/8 Vengeance | Solo/Duo/Trio | NoDecay?

There is no region published for 10/8 Vengeance | Solo/Duo/Trio | NoDecay. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 172.240.15.67:25615 is its address.

How is the performance on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?

Server fps over the last 48 hours: 113 on average, 79 at the lowest. The entity count reached 209,331, covering buildings, deployables and all else in the world. The memory ceiling reached 6,396 MB. Low fps and growing entities are the source of felt lag.

What Rust version is 10/8 Vengeance | Solo/Duo/Trio | NoDecay running?

Rust network protocol 2634 and build 167231 on Linux is what 10/8 Vengeance | Solo/Duo/Trio | NoDecay runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is 10/8 Vengeance | Solo/Duo/Trio | NoDecay and is it currently online?

10/8 Vengeance | Solo/Duo/Trio | NoDecay is up. It is taking players now. 4 days 15 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on 10/8 Vengeance | Solo/Duo/Trio | NoDecay?

Published by 10/8 Vengeance | Solo/Duo/Trio | NoDecay for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Also in the tags and at the top of this page: current players, queue and world creation time.

10/8 Vengeance | Solo/Duo/Trio | NoDecay appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 10/8 Vengeance | Solo/Duo/Trio | NoDecay: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join 10/8 Vengeance | Solo/Duo/Trio | NoDecay?

Type client.connect 172.240.15.67:25615 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.